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Memu and Nox Macros for Explorations and TMR farming; 720p and 1280p

This post is abandoned for the new one here. Please use this new one, no more updates here!

  • Tested the only reported version that wasn't working. Fresh installation, just set the required resolution. Worked just fine. https://youtu.be/Xl6Jr_USAsg I can't do much more than test whatever version I am told doesn't work, but if I can't verify an error, I can't fix it. This post will be renewed soon (reddit will archive it) and most likely I will only offer Nox versions on a "as is" basis. No more support for this. I've had more than 5 people reporting it doesn't work. Only one actually bothered replying what version.
  • Nox version removed for now, Change base button seems to not work consistently across versions.
  • I remade the Cactuar Fusing Macro. I had a few ideas myself (for example: using the "change base" button instead of back) and also got a nice tip about a click area that doesn't remove filters by u/kainzilla as well as a hint by u/tretlon that I should switch the sorting around some. It is now actually crash safe! Worst thing that can happen: it might enter the news. This by itself is usually a reason to become depressed, but the macro can't read, so it's all good. As always, read the notes I add to all may macros to know in more detail what the macro does. Please update, even if you haven't had issues. Happy fusing!
  • Having spent a good 2 hours trying to create a CactuaGil Snapper Vortex, I give up. The problem here is that the hit box on the rewards screen on those cactuars is huge, especially to the sides. I need to click in that area to access the top mission, though and I can't click below the first row, because that's a blocked click area and is a no go. Good news: we got a new repeat version out of it, that almost always selects the top most mission (but just can't handle that rewards screen). The chance of entering a lower stage is very small, but it's there. This was mostly requested by JP, they seem to have a 1 NRG for any mission event, where rank farming might actually make sense. So farming "The Abyss - Chaotic Darkness" is a really fast way to do that at 662 Rank XP and only 1 fight. It's currently being tested by a JP player (like how often does it really enter the wrong stage? -Which is just a time loss and minimal rank XP loss), if anyone would be interested to do so as well, send me a PM. This will be a Memu only version, because it works with very tight and exact timings, that Nox just can't do, much less when it bugs out and ignores timings.
  • Cactuar fusing Memu 1280x720 linked to the Nox version. Fixed that.
  • Added another customer service communication about Emulators
  • So a macro for cactuar fusing was requested numerous times, and before people find it on my pastebin and just use it without knowing what's up, I will post it here with all warnings and dangers. DO NOT LEAVE THIS RUNNING UNATTENDED! Use at your own risk!
  • So for roughly 2 days now the Please Login Again bug seems fixed. Let's hope it doesn't ever come back. It came at the time we all got new 5* bases from tickets and what not, which usually increases the macro demands. Also: Thanks anonymous for the Gold! It's the 5th Gilding (counting the first post that got archived) already!
  • This is becoming really annoying, so here are some basics: If your ES macro enters Zoldaad or Fina's Psyche, it's either a very old macro or not even one of mine (I am not affiliated with any kind of website). Either update or ask for support where you got the macro please. Getting stuck is unavoidable atm! I know this sucks but there is no known fix. Neither your emulator nor the macro is broken.
  • Good news, the friend list is fixed. Bad news we got a new bug telling us to "please login again". This will drop you back to the home screen (aka. you get stuck). I am not 100% sure this isn't done on purpose tbh, we'll see if it gets fixed.
  • Yes, the friend list is bugged right now and no I can't just add a click to the "depart without companion" button, because when the list is empty, it would have a chance to enter explorations or get stuck on the depart screen. This will hopefully be fixed at next maint. The CG Quest (Vortex > Reagen) works fine. You will need some punching power to 1 shot that cactuar (any TDH/DH gear and plant killers work wonders here), but it should be possible for most. If this doesn't get fixed till 07/27, when the current CG Quest ends, we'll have to see what can be done. I haven't found any fault proof method yet, but maybe I'm being thick if you have one PM me.
  • Just wanted to let you all know that I am still around, but there was nothing to do/fix for quite a while. Just one thing: Vote for the 5% free summons when the time comes!
  • New Unit Attack Speed resource linked.
  • Gil Snapper's Cave - Golden Cavern Nox version changed to be different from Memu, because Nox is being Nox on some versions it seems. This will be the last time I put up with Nox and it's inconsistencies between versions. Unless specifically asked for, nothing new will be released for Nox and even then, it will depend on the amount of work to make something that's simple for Memu work for all Nox versions. Thx u/-Hobbs for letting me know. -Still fed up with Nox, but will continue to support it, at least for a while. Memu and Nox versions are the same again.
  • Made a very basic repeat macro for Gil Snapper's Cave - Golden Cavern, which was requested, and seems like a good idea with upcoming Gil burners.
  • Small fix for Chamber of Gems - Faeries
  • Got a request to do some more Chamber of Gems macros. Now a version for each room, but each a little different, so read the notes. I could make a few versions that try to get around several of the limitations, but they won't be 100%, so sometimes, it will enter a different stage. Let me know if this is something you'd be interested in.
  • Potion refill macros will only be available for Memu, because Nox is being stupid and not following code.
  • Nox is ignoring time codes, for some, which breaks the Potion Refill Macro I made. Trying to figure out a way around this atm.
  • V1.01 for the Potion Refill macro because of a problem with one of the next buttons in the JP version.
  • I got a request to make a Potion NRG Refill Rank farming macro. Which, as I noticed when I was testing it, is pretty much usable anywhere. Very important to read about the potential drawbacks of using NRG Potion refilling though! I also dropped the old Rank farming macro, because you can use any universal one for it really and they are much better, because they have more features. I also removed old and no longer supported versions of macros to make it less cluttered. More sections for even less clutter in each section.
  • I added a repeat version of the CG TMR Macro, which opens a few options. For one: Ignore the friend unit. Tidus for example has such a long LB, you really don't want it, unless you need the damage he provides. Repeat also opens the option to use damage skills instead of the LB (Pod anyone?) to make killing the Cactuar easier. It has the downside of clearing your "battle inventory" if it crashes outside of combat.
  • Macro to receive gifts. Spam type. Thanks u/Amish_Thunder for testing and providing the raw.
  • Updated the CG TMR Macros to make it more likely to not take the CG unit, for more potential damage and als more friend points per run. It's still not 100%, which is impossible, but much closer to that.
  • I'll be on vacation for a week, which means pretty much no support for a week. I will check reddit when I have time, but I won't release any new stuff during that time.
  • The 1-5 macros for D. Cavern (Refill and NoRefill) were updated to use the friend unit ~once in 2 minutes, to stop it from getting stuck on some animation glitches like reported here.
  • Seems like the repeat macro is a good way to farm D. Cavern, something I haven't even though of, but Friends make it pretty slow, so I made a new version without using the friend. Read notes etc. etc. bla bla no one even reads this far!
  • Small change to Dalnakya Cavern TMR farming macro for Nox version. Unit 1 wasn't always used as it should have been.
  • Changed the Auto and Repeat versions into one (Edit: respectively, so all Auto into one and all Repeat into one.). They will work for any stage.
  • The original post is close to being archived. To keep commenting possible I reposted and cleaned up a bit.
  • Dalnakya Cavern TMR farming macros version V2.0 released. The big change is, when crashing outside of combat they get stuck on the FFBE Home Screen instead of entering the world, which could have you enter Fina's Psyche and waste precious energy once (best case) or even continuously keep going in there (only if you ignore the warnings). I have actually been working on these for a while. Normal warnings etc. still apply of course. V1.X will stay available, but I advise to use the newest version.

Introduction

I offer a collection of Macros, mainly for TMR farming and Explorations, but also have a few odd ones for the following resolution settings in your emulator (unless otherwise mentioned):
  • 1280x720 Memu in forced portrait mode
  • 720x1280 Nox & Memu -I advise this Resolution
The specified resolution needs to be set in your emulator for the macros to work!

General Warnings & Infos

  • Use at your own Risk, here is a response by Gumi to u/jblazer21883 about macroing: https://imgur.com/gallery/eXqyT and here about general use of emulators: https://brave-exvius.com/threads/psa-macro-usage-has-been-banned.38128/page-5#post-879619
  • If you let Explorations run overnight, make sure to have sufficient material spots (TMR will just get stuck)
  • Ensure that any purchase requires a password (Amazon/Google)!
  • Explorations will not refill. They get stuck.
  • No reviving after death.
  • Start the macros at the mission select screen.
  • All achievements have to be cleared for the corresponding mission Explorations won't work without this!
  • Use unequipped and weak units for TMR farming spots (50-150 atk should be fine) if you are using an older version than the 2.0, so that if they ever enter a stage after a crash, they get stuck.

FFBE Settings that work best/are required

  • Language: English (different sized buttons due to language could be a problem!)
  • Tap to Move: On (required for explorations)
  • Navigation Method: Flick (required for explorations)
  • Dialogue Auto: Off (advised)
  • Dialogue Skip: On (advised)
  • Auto LB: On (Especially when farming Explorations or just straight up LB)
  • Arrange your home screen like this
  • Link to Facebook, or it will hit the login button when restarting
  • How to change the Launcher in Nox.
  • How to change the Launcher in Memu. (starts at step 9)
  • How to remove the Launcher in Memu completely after changing it.
  • Use this spreadsheet to see which unit attacks the fastest for your TMR Unit positioning. you can either select the units currently in your team and see who attacks the fastest or use the unit list and turn of sorting by name to see who attacks the fastest in general. Best to make a copy for yourself! Credit for this: u/magojo
  • This post by u/HoLeeFoook goes into great detail about the whole attack speed thing. Really worth a read. Remember that even 1 second in difference means hours saved.
  • u/AABBWW suggested that Notifications can cause crashes and as we don't need them, I would suggest to turn them off, to be on the safe side.
  • Friends. If you run out of friends, you will get stuck. Doesn't matter why, it's not possible to click depart without companion (e.g. the top most friend spot).

Features

  • recover from crash while in combat for TMR farming, if not in combat, the macro will get stuck
  • get stuck on emulator home screen after crash for Explorations
  • click away connection loss
  • decline friend requests
  • clear daily quests
  • tested for FFBE 2.7 (watch for UI-Changes, these can create issues)

How to install a macro (Memu)

Open the one you want to use from down below and open your Memu folder. If you used the standard installation path this should be "C:\Program Files\Microvirt\MEmu". Open the folder "Scripts". Open Memu. (Make the "Operation Record" button visible.) Record a small macro by pressing the record button, clicking anywhere within Memu and click stop. Rename the Macro to whatever you like. Go back to the Scripts folder we have opened, a new file should be there (show creation date can help identify macros if you have many of them). Open the Macro with an editor (I guess Notepad is fine, I would advise Notepad++ though). Copy and paste everything from the bottom of the pastebin labelled "RAW Paste Data" into the file and save it. There is no need for a blank line in my macros.

Macro settings for Memu

To have the macro repeat until manually stopped, set Times to 0. "Unlimited Playback" just doesn't seem to work. As an alternative you can change this to a set amount of time to repeat, for example, just enough so you don't lose any energy over night and start with an almost full bar in the morning.

How to install a macro (Nox)

Open the one you want to use from down below. Press Win+R and enter %appdata%, go up one to AppData, open Local, open Nox, open record. Open Nox and click the Macro button. Record a small macro by pressing the play button, clicking anywhere within Nox and click stop. Rename the Macro to whatever you like. Go back to the record folder we have opened, a new file should be there (show creation date can help identify macros if you have many of them). Open the Macro with an editor (I guess Notepad is fine, I would advise Notepad++ though). Copy and paste everything from the bottom of the pastebin labelled "RAW Paste Data" into the file and save it. There is no need for a blank line in my macros.

TMR Macros for Android 5.X and 4.X

These were planned to be used for Earth Shrine, unless otherwise noted (like Event oder CG Quest). Mostly enters Entrance, but can sometimes also enter Exit
Type Nox 720x1280 Memu 1280x720 Memu 720x1280
Refill 2+31 V2.0 V2.0 V2.0
NoRefill 2+31 V2.0 V2.0 V2.0
EVENT Refill 1-52 V2.1 V2.1 V2.1
EVENT NoRefill 1-52 V2.1 V2.1 V2.1
Refill - NO RESTART 1+33 V1.0 V1.0 V1.0
NoRefill - NO RESTART 1+33 V1.0 V1.0 V1.0
Refill - CG Quest Auto4 V2.4 V2.4 V2.4
NoRefill - CG Quest Auto4 V2.3 V2.3 V2.3
Refill - CG Quest Repeat5 V1.0 V1.0 V1.0
NoRefill - CG Quest Repeat5 V1.0 V1.0 V1.0
1 There is one click in the macro for unit spot 5 as a safety measure if the attacking units 2+3 both attack the same target.
2 For 1/2 Energy event and Dalnakya Cavern mostly, can be used for other missions though. Yields between 40 and 48 Rank XP each run (depends on which stage is entered, mostly the easiest though). Test your team on Dalnakya Cavern - Demon's Lair first. Unit's 1-5 need to be able to clear in 1 turn. Friend unit is used ~once every 2 minutes to stop it from getting stuck with some unit combinations. You should still aim for around 200-300 ATK for each unit.
3 There is one click in the macro for unit spot 2 as a safety measure if the attacking units 1+3 both attack the same target. Test this yourself, let it run at least one full run (best at 8x speed) on your home screen to make sure it doesn't restart FFBE (I would advise this at least every update of Nox/Memu and/or the FFBE Icon).
4 This one is meant to be used for the CG Quests in the vortex, for maximum speed and LB farming on the side. Make sure your team can beat this without a friend. Unit 2 and 3 attack regularly so put your weakest/support units there. This version uses Auto and is intended to be used with Auto LB.
5 This will not use the friend unit but unit 2+3 for regular attack, so prepare units 1, 4 and 5 however you want it (meaning do their action once as it uses repeat). If it crashes outside of combat, it will reset your 10 items usage inventory, so keep an eye on that.

Universal Macros

Can be used for pretty much any mission, be it TMR, be it Dalnakya Cavern or be it any stage to farm Rank. Will almost always enter the 2nd last stage there is, but can rarely enter a weaker one. Will not enter the last one/exploration.
Type Nox 720x1280 Memu 1280x720 Memu 720x1280
Refill Auto1 V1.0 V1.0 V1.0
NoRefill Auto1 V1.0 V1.0 V1.0
Refill Repeat2 V1.0 V1.0 V1.0
NoRefill Repeat2 V1.0 V1.0 V1.0
Refill Repeat NoFriend3 V1.0 V1.0 V1.0
NoRefill Repeat NoFriend3 V1.0 V1.0 V1.0
Potion Refill Repeat NoFriend3+4 Nope5 V1.01 V1.01
1 This version uses Auto and is intended to be used with Auto LB.
2 This will use the friend unit and unit 2 for regular attack, so prepare units 1, 3, 4 and 5 however you want it (meaning do their action). If it crashes outside of combat, it will reset your 10 items usage inventory, so keep an eye on that.
3 This will not use the friend unit but unit 2+3 for regular attack, so prepare units 1, 4 and 5 however you want it (meaning do their action). If it crashes outside of combat, it will reset your 10 items usage inventory, so keep an eye on that.
4 This version refills using NRG Potions. It will NOT restart after a crash but get stuck on your home screen. It will use more than one potion when refilling, how many kind of depends on your energy max. A little over half your energy bar. There are a few drawbacks with using NRG potions that remain. Almost always will enter the 2nd to last stage of a mission. Very rarely enters a weaker one. There is a tiny chance that it will enter the LAST stage of a mission, which could potentially be an Exploration. So it will get stuck in there. Also, as it uses the Back button to get out of the Item screen, there is a small chance that it will drop you back to the World screen. If possible arrange your world screen accordingly, so it won't enter anything unintended.
5 Nox won't follow orders on this one, it just ignores pauses etc. making it impossible to use here.

Explorations

Warning: Gear for according to the difficulty of the exploration, a weak team will lead to problems.

Resolution: 720x1280 -Memu

Exploration Memu Nodes Megacryst Types XP/NRG Runtime
Timber Tracks V1.2 3 Earth, Dark & Lightning 8,362.50 30.51 min
Abandoned Orphanage V1.2 5 Light, Water & Ice 6,972 33.54 min
Magic Library V1.2 4 Light, Fire & Wind 5,166.25 33.86 min
Gronoa Shrine Entrance V1.2 3 Fire, Ice & Dark 6,504.73 30.31 min
Gronoa Shrine Depths V1.2 6 Any 5,166.25 29.39 min
Phantom Forest V1.1 3 Lightning & Dark 1,865.63 21.7 min
Fire Shrine V1.2 4 Any 5,853.36 29.02 min
Ruggles Underground Pass V1.0 4 Water, Light & Dark 5,111 27.13 min
Electric Tower - Pursuit V1.0 None Drops Holy & Sacred Crystals 1,228.57 4.37 min

Resolution: 720x1280 -Nox

Exploration Nox Nodes Megacryst Types XP/NRG Runtime
Timber Tracks V1.1 3 Earth, Dark & Lightning 8,362.50 30.51 min
Abandoned Orphanage V1.1 5 Light, Water & Ice 6,972 33.54 min
Magic Library V1.1 4 Light, Fire & Wind 5,166.25 33.86 min
Gronoa Shrine Entrance V1.1 3 Fire, Ice & Dark 6,504.73 30.31 min
Gronoa Shrine Depths V1.2 6 Any 5,166.25 29.39 min
Phantom Forest V1.1 3 Lightning & Dark 1,865.63 21.7 min
Fire Shrine V1.2 4 Any 5,853.36 29.02 min
Ruggles Underground Pass V1.0 4 Water, Light & Dark 5,111 27.13 min
Electric Tower - Pursuit V1.0 None Drops Holy & Sacred Crystals 1,228.57 4.37 min
Alternate Nox Timber Tracks 1.1: In case you get stuck after the 2nd node, try this one.

Resolution: 1280x720 -Memu

Exploration Memu Nodes Megacryst Types XP/NRG Runtime
Timber Tracks V1.1 3 Earth, Dark & Lightning 8,362.50 30.51 min
Abandoned Orphanage V1.1 5 Light, Water & Ice 6,972 33.54 min
Magic Library V1.1 4 Light, Fire & Wind 5,166.25 33.86 min
Gronoa Shrine Entrance V1.1 3 Fire, Ice & Dark 6,504.73 30.31 min
Gronoa Shrine Depths V1.2 6 Any 5,166.25 29.39 min
Phantom Forest V1.1 3 Lightning & Dark 1,865.63 21.7 min
Fire Shrine V1.2 4 Any 5,853.36 29.02 min
Ruggles Underground Pass V1.0 4 Water, Light & Dark 5,111 27.13 min
Electric Tower - Pursuit V1.0 None Drops Holy & Sacred Crystals 1,228.57 4.37 min

Explorations - NO COMBAT

Warning: These Explorations assume that you have no encounter other than the BOSS of the exploration. It will get stuck if you even encounter a single enemy other than the boss. 'Reduce encounter rate' stacks multiplicatively, thanks tretlon for pointing that out. So 5x Hayate(5x 50%) + 10x Charm Bangles (10x 25%) + Diabolos (1x 25%) add up to a rate of 0.001319848 ( 0,55 * 0,7511 ). That is low, but not impossible, so use with care or keep an eye on it. It can still save you lots of time though. Getting a few Fohlen (25%) / Yun (25%) / Hayate (50%) friends and sorting for them can reduce the rate even further to 0,000989886 / 0,000989886 / 0,000659924 if those friends also have Charm Bangles and/or Diabolos, all the better. Best case (6x Hayate, 12x Charm Bangles and 2x Diabolos) would be 0,000278405. That's a lot (4,74x as good).
Type Nox 720x1280 Memu 1280x720 Memu 720x1280
NoCombat Fire Shrine V1.2 V1.0 V1.2

LB farming Auto press + crash recovery

Start the macro after you entered Inferno Hollow - Fire Beast's Lair with your prepared unit(s), look at available guides for what that means and take NO companion.
Type Nox 720x1280 Memu 1280x720 Memu 720x1280
LB Farm1 V1.0 V1.0 V1.0
1 All this macro does is click Auto and the buttons to restart the game in case of a crash. It will not start the mission nor finish it. Do not use this anywhere else.

Chamber of Gems

These macros were made to farm Chamber of Gems, but have a few drawbacks. To only enter the corresponding stage, there are several limitations, different for each chamber, read the notes before using them. No restart after a FFBE crash!
These need to be setup! Enter a stage beforehand and use the strongest/fastest AoE attack on units 1, 4 and 5. After this, you can activate the macro and it will farm crysts for you. These 3 units need to be strong enough to clear, Units 2 and 3 will only do a regular attack (which doesn't help that much). Friend unit is not used at all.
Type Nox 720x1280 Memu 1280x720 Memu 720x1280
NoRefill Faeries1 V1.01 V1.01 V1.01
NoRefill Masters2 V1.0 V1.0 V1.0
NoRefill Wise3 V1.0 V1.0 V1.0
Refill Masters4 V1.0 V1.0 V1.0
1 No reconnect on connection errors! Simply gets stuck when you run out of energy. Declines friend request. No daily mission clear.2 Reconnects on connection errors. Simply gets stuck when you run out of energy. Declines friend request. No daily mission clear.3 Reconnects on connection errors. Will retry to enter until you have enough energy again. Declines friend request. Clears daily mission.4 You really hate having Lapis that much? This one REFILLS! Reconnects on connection errors. Declines friend request. No daily mission clear.

Gil Snapper's Cave - Golden Cavern

This macro was made to farm Gil Snapper's Cave - Golden Cavern. To only enter the correct stage, there are several limitations: No friend request decline, no reconnect on connection error, no refill or back (stuck when out of energy), no daily clear. Make sure to have plenty of unit space or you will get stuck.
This needs to be setup! Enter a stage beforehand and use the strongest/fastest AoE attack on units 1, 2, 4 or 5. After this, you can activate the macro and it will farm for you. Unit 3 will just use regular attack. I would advise Xon's Waylay for AoE repeat damage and a unit very far up this list for maximum speed. Friend unit is not activated at all.
Type Nox 720x1280 Memu 1280x720 Memu 720x1280
Golden Cavern V1.1 V1.1 V1.1

Receive friend gifts

So this little macro does one thing: receive your friend gifts until you reach the max. It reconnects on connection loss and does nothing when crashing (if you follow my template).
Type Nox 720x1280 Memu 1280x720 Memu 720x1280
Receive Gifts V1.0 V1.0 V1.0

Reroll tutorial spam

Ok, this was made just for me to save me some time. This only really makes sense to use if you do a lot of instances at the same time -I think. Some details:
  • It's a spam type, so it doesn't matter if your instance isn't running smooth/lags like shit.
  • You can start it right after the name selection
  • It gets stuck on the "use magic" tutorial part, leave it running, and swipe by hand
  • It should be stopped when the tutorial is finished and you are downloading the last parts of the game
**It's for Memu only. It's also hardly tested for crashes and the likes. It's for rerolling, if something goes wrong, who cares? It's a throwaway. So consider yourself warned.
Type Memu 230x410 Memu 720x1280
Reroll Tutorial Spam V1.0 V1.0

Cactuar Fusing

Now crash safe with 2.0
It's NOT a spam type, so it can get stuck/fuse incorrectly if you have long load/transition times or your emulator doesn't run smoothly or you get a connection loss. For the former, you can slow it down by editing the timings.
You start it at the "select unit to enhance screen" with the following filters:
Filter for enhancement selection:
  • Sort by level, ascending
  • 2, 3 or 4 Star (depending on which you want to fuse)
  • Unit Lvl: Non-Max
  • Enhance
Filter for unit to fuse selection:
  • Sort by level, descending
  • 2, 3 or 4 Star (depending on which you want to fuse)
  • Unit Lvl: Non-Max
  • Enhance
  • Craftable
It will always try to max the currently highest cactuar and start with the next after max lvl is reached. This is not the best efficiency1 so if this bothers you act accordingly. Just in case: lock everything important to you.
If you run out of material to fuse (so 1 cactuar left) it will get stuck telling you, that you have selected to fuse material. If you run out of cactuar bases to fuse stuff into (so your last possible fuse brought the cactuar to max level) it will just get stuck on the selection screen.
Type Nox 720x1280 Memu 1280x720 Memu 720x1280
Cactuar Fusing V2.0 V2.0 V2.0
1 u/Obikin89 in his ["A Guide for Fusing Metal Cactuars And Real Amount of XP per Cactuar"](https://redd.it/95wr0x post estimates the XP loss at 2.3% when no rate ups are present.)

Final stuff

Need help setting up? Take a look here for a Memu guide.
If you need a specific exploration macro or a certain version, send me a PM and we can talk about it!

ErroProblem report template:

NOX USERS: Please take a look at this great comment if you experience faulty clicks, like the TMR macros always entering ES-Exit instead of ES-Entrance and the likes. Sadly, this is not a bug on my side, but on Nox side.
Read the news first!
Please use this, it helps me find problems much faster and avoid the guessing/asking game. Provide as much information as you can!
  • Emulator: memu / nox
  • Resolution: 1280x720 / 720x1280
  • Android version: Number
  • Type: Exploration / TMR
  • Specific Macro: Name
  • Problem: too fast / missing a click / whatever
  • When does it occur: screen / part of the exploration / whatever
submitted by -Sio- to FFBraveExvius

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