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MAME 0.208

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Today we’re proud to bring you MAME 0.208. There are some big improvements to SunPlus SPG240/SPG280 audio emulation. Not only does this greatly improve the enjoyability of the JAKKS Pacific TV games, it’s also timed perfectly for the addition of the Fisher-Price I Can Play Piano music teaching system. That’s not the only newly supported music system this month: we’ve added Jumping Popira, and Popira 2 has been promoted to working. Continuing with the audio theme, moralrecordings fixed BSMT 2000 4-bit ADPCM sample playback, cam900 added support for the VRC7 as a separate device with its unique instrument patches, and schnitzeltony improved Atari POKEY performance substantially. Newly supported TV games include Disney, Disney and Friends, Justice League and SpongeBob SquarePants – The Fry Cook Games from JAKKS Pacific, and XaviX titles Geigeki Go Go Shooting, Gururin World and MX Dirt Rebel. You’ll be able to enjoy the XaviX-based games even more now with improvements to the colour palette.
The Nintendo Game & Watch progress has continued with the addition of Balloon Fight (new wide screen), Fire Attack, Octopus, Parachute and Turtle Bridge. You’ll notice some big software list updates this month. The TOSEC Spectrum Plus 3 disk images have been imported, Spectrum Opus support has been added with software from World of Spectrum, and SDX floppy controller support has been added to the Memotech MTX along with a corresponding software list. The PlayStation, PC-98 and Saturn software lists have been updated with testing results and new dumps, original Apple II disk images have been added as they’ve been made available, another batch of Japanese e-kara cartridges has landed, and coverage of Spanish V.Smile releases has been improved. Speaking of software, AmatCoder has fixed a number of issues affecting Amstrad CPC software. The long-neglected Bally Astrocade home system has had tape and lightpen support added in this release.
On the arcade side, we’ve added Atari’s TTL-based Rebound, early English releases of Karate Champ, an earlier version of Nihon System’s Omega, and world releases of DJ Boy and Gemini Wing. In changes you probably won’t notice, we’ve switched the toolchain used for building official Windows binary releases from GCC 7 to GCC 8, and a new tools package has been made available.
As always, you can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

  • 06423: [Graphics] (amstrad.cpp) cpc6128 [terminat]: Graphics corruption on level 3. (AmatCoder)
  • 06439: [DIP/Input] (spec128.cpp) spec128, specpl3e: In Abu Simbel Profanation, the character jumps constantly. (AmatCoder)
  • 06611: [Crash/Freeze] (amstrad.cpp) cpc6128: Can’t play fourth level of Perico Delgado Maillot Amarillo disk version. (AmatCoder)
  • 06854: [Graphics] (amstrad.cpp) cpc6128 [007tld]: Graphical errors in 007 The Living Daylights. (AmatCoder)
  • 06927: [Crash/Freeze] (amstrad.cpp) cpc464, cpc6128: Hundra gets stuck in a black screen after leaving main menu. (AmatCoder)
  • 06997: [Graphics] (amstrad.cpp) cpc6128: Graphical issues in Galactic Tomb. (AmatCoder)
  • 07134: [Media Support] (amstrad.cpp) CPC6128: Floppy drive support is broken. (AmatCoder)
  • 07209: [Crash/Freeze] (dai.cpp) Assembler-based games no longer work. (Robbbert)
  • 07240: [DIP/Input] (cps1.cpp) sf2rules: Kick buttons are non-functional. (Ivan Vangelista)
  • 07250: [DIP/Input] (segas16b.cpp) dunkshot, dunkshota: DIP 1 and DIP 8 are incorrectly marked as unused. (chaneman)
  • 07251: [Documentation] (brkthru.cpp) brkthru: Test mode is undocumented. (chaneman)
  • 07254: [Multisession] NETLIST: Machines using netlist components raise a fatal error on back-to-back sessions. (Couriersud)
  • 07258: [Original Reference] (micro3d.cpp) f15se21: ROM names for F-15 Strike Eagle are incorrect. (chaneman)
  • 07260: [Sound] (topspeed.cpp) topspeed: Top Speed engine sounds are missing. (Ivan Vangelista)
  • 07263: [Gameplay] (galaxian.cpp) tenspot: Only half of the games are accessible. (Robbbert)

New working machines

  • Disney (JAKKS Pacific TV Game, Game-Key Ready) (08 FEB 2005 A) [Sean Riddle, David Haywood, anonymous]
  • Fidelity Electronics Checker Challenger 4 [hap, Sean Riddle]
  • Fidelity Electronics Gin & Cribbage Challenger [hap, David Viens]
  • Game & Watch: Balloon Fight (new wide screen) [algestam, anikom15, f205v, hap]
  • Game & Watch: Fire Attack [algestam, Justin Kerk]
  • Game & Watch: Octopus [algestam, Zorix, khrainos]
  • Game & Watch: Parachute [algestam]
  • Game & Watch: Turtle Bridge [algestam, uman]
  • Geigeki Go Go Shooting (Japan) [Peter Wilhelmsen, Sean Riddle, ShouTime, David Haywood]
  • I Can Play Piano [Sean Riddle, David Haywood, anonymous]
  • Jumping Popira (Japan) [Sean Riddle, David Haywood, anonymous]
  • Rebound (Rev B) [TTL] [DICE Team, Couriersud]
  • SpongeBob SquarePants - The Fry Cook Games (JAKKS Pacific TV Game, Game-Key Ready) (AUG 18 2005 21:31:56) [Sean Riddle, anonymous]
  • Waddingtons 2001: The Game Machine [hap, Sean Riddle, Couriersud]

New working clones

  • Data Cash Systems CompuChess [hap]
  • DJ Boy (Japan, set 2) [Artemio Urbina, The Dumping Union]
  • DJ Boy (World) [Artemio Urbina, The Dumping Union]
  • Elite Champion Challenger (Travemünde upgrade) [hap, Berger]
  • Finalizer - Super Transformation (set 2) [pacman70]
  • Gemini Wing (World) [pacman70]
  • Head to Head: Electronic Basketball (TMS1000 version) [hap, Sean Riddle]
  • Karate Champ (US VS version, set 3) [Don Thibert, R.Coltrane, The Dumping Union]
  • Karate Champ (US VS version, set 4) [Don Thibert, R.Coltrane, The Dumping Union]
  • Kishon Chesster (v2.2) [Berger]
  • Komo Como (Topmar, bootleg?) [f205v]
  • Omega (earlier) [Corrado Tomaselli, The Dumping Union]
  • Pang Pom's (Nova) [Hammy, The Dumping Union]
  • Raiden (US set 3) [Apocalypse, The Dumping Union]
  • VEB Mikroelektronik Erfurt Schachcomputer SC 2 (rev. E) [kaiOr]

Machines promoted to working

  • Applied Concepts Boris [hap, Sean Riddle]
  • Applied Concepts Boris Diplomat [hap]
  • Disney Friends (JAKKS Pacific TV Game, Game-Key Ready) (17 MAY 2005 A) [Sean Riddle, Peter Wilhelmsen, Ryan Holtz]
  • Fidelity Electronics Bridge Challenger III [hap, Lord Nightmare]
  • Fidelity Electronics Voice Bridge Challenger [hap, Lord Nightmare]
  • Gururin World (Japan) [David Haywood, Sean Riddle, Peter Wilhelmsen, ShouTime]
  • Justice League (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Peter Wilhelmsen, Ryan Holtz]
  • MX Dirt Rebel [Sean Riddle, Peter Wilhelmsen, O. Galibert, David Haywood]
  • Novag Chess Champion: Delta-1 [hap]
  • Popira 2 (Japan) [David Haywood, Peter Wilhelmsen, Sean Riddle, ShouTime]
  • SciSys Chess Traveler [hap]

Clones promoted to working

  • Fidelity Electronics Advanced Bridge Challenger [hap, Lord Nightmare]
  • Fidelity Electronics Elite Avant Garde (model 6114-5) [hap, Berger]

New machines marked as NOT_WORKING

  • e-kara Mix (Japan) [Peter Wilhelmsen, Sean Riddle, ShouTime, David Haywood]
  • Evio (Japan) [Sean Riddle, Peter Wilhelmsen, ShouTime, David Haywood]
  • Fidelity Electronics Chess Challenger [hap, Berger]
  • Fisher-Price Fun 2 Learn Smart Fit Park [Sean Riddle, ClawGrip]
  • Frantic Fruits [SpinalFeyd, The Dumping Union]
  • Jurassic Park (bootleg of Megadrive version) [Jorge Silva, Kravex]
  • Kontron Instruments Micromon 7141 ECG unit [Robbbert, Rockman, ClawGrip]
  • Lear Siegler ADM 36 Video Display Terminal [Al Kossow, Bitsavers]
  • Mega Drive 4 / Guitar Idol (set 1) [Alexandre Souza]
  • Neo Print - Chicken Ramen (Japan) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print - Fuyo Pri Iitoko Tori (Japan) (T4i 3.07) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print - Otogibanashi (Japan) (T4i 3.00) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print - Senyou Cassette Ver. 1 (Japan) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print Special: Sekai Ryokou 2 (Japan) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Sega AS-1 Controller [Arzeno Fabrice. The Dumping Union]
  • Star Trek: The Next Generation (LX-5) [PinMAME]
  • Super Chick [Travis Swager]
  • unknown poker game [chaneman]

New clones marked as NOT_WORKING

  • LeapPad (Canada) [Sean Riddle, ClawGrip]
  • Mega Drive 4 / Guitar Idol (set 2) [Alexandre Souza]
  • My First LeapPad (World, V1.3) [Sean Riddle, ClawGrip]
  • Over Rev (Model 2B, Revision A) [Dane Biegert, Brian Troha, Henrique Areias Pontes, Sean Sutton, Smitdogg, The Dumping Union]
  • Sega Rally Championship - Twin/DX (Revision A) [Dane Biegert, Brian Troha, Henrique Areias Pontes, Sean Sutton, Smitdogg, The Dumping Union]
  • Spider-Man (JAKKS Pacific TV Game) (older hardare) [Sean Riddle, anonymous]
  • Yamaha MU80 [R. Belmont, O. Galibert]
  • Yamaha VL70-m [R. Belmont, O. Galibert]

New working software list additions

  • acrnsys_rom: ADE [Nigel Barnes]
  • apple2_flop_orig: A.E., Akalabeth, Alien Lander, The Asteroid Field, Beer Run, Bug Attack, Captain Goodnight and the Islands of Fear, Championship Lode Runner, Choplifter, Dazzle Draw (version 1.1), Eggs-It, Ernie's Quiz, Gamma Goblins, Golden Mountain, Gruds in Space, High Orbit, Instant Zoo, Labyrinth, Lancaster, Lunar Leepers, Mix and Match, Muppetville, Phaser Fire, Ribbit, Serpentine, Spotlight, The Super Factory, Ultima III: Exodus, Where in the World is Carmen Sandiego [4am, Firehawke]
  • bbc_rom: Acorn DFS 0.9H (Torch) [Nigel Barnes]
  • ekara_japan: 1973-75 Volume 1 (Japan) (EC0017-G73), Artist Selection Volume 7 (B'z) (Japan) (EC0039-ATS), Artist Selection Volume 12 (The Beatles) (Japan) (EC0050-ATS), Artist Selection Volume 13 (Tube) (Japan) (EC0055-ATS), Artist Selection Volume 14 (SMAP) (Japan) (EC0057-ATS), ENK Volume 2 (Japan) (EC0016-ENK), ENK Volume 5 (Japan) (EC0043-ENK), Graduation Encouragement Volume 1 (Japan) (EC0019-BSC), Graduation Encouragement Volume 2 (Japan) (EC0038-BSC), J-Pop Mix Volume 16 (Japan) (EC0028-JPM), J-Pop Mix Volume 18 (Japan) (EC0040-JPM), J-Pop Mix Volume 22 (Japan) (EC0053-JPM), J-Pop Mix Volume 24 (Japan) (EC0056-JPM), J-Pop Mix Volume 25 (Japan) (EC0059-JPM), Kid's Mix Volume 2 (Japan) (EC0020-KID) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • electron_cart: ROMPlus-144 [Nigel Barnes]
  • gba: Aka-chan Doubutsuen (Jpn, Rev. 1) [No-Intro, FakeShemp]
  • ibm5150: Dragon's Lair, Golden Axe (3.5"), Indiana Jones And The Last Crusade - The Action Game (Kixx release), Panza Kick Boxing (Kixx budget release) [ArcadeShadow]
  • ibm5170: All New World Of Lemmings, Desert Strike: Return to the Gulf, Ultimate Body Blows [ArcadeShadow]
  • icanpian: Piano Favorites (J7522) [Sean Riddle, anonymous] Disney Princess Magical Melodies (K4656), Jammin' Jungle Safari (Disney's The Lion King, Jungle Book, Tarzan) (K4653), Jungle Boogie (J7524), Nicktoons Show Tunes (J7527), Rockin' Dance Party (J8715), Scooby-Doo! Monster Mayhem (J7525) [Sean Riddle, David Haywood]
  • mtx_flop: CP/M System Disk (FDX), CP/M System Disk (SDX), dBASE II, FDX NewWord, Modem Executive 1.14, SuperCalc, Tape to Disc Transfer (FDX and CP/M only), Turbo PASCAL 2.00A, Turbo PASCAL 3.00A, WordStar 3.00 [Nigel Barnes]
  • pc98: Cal Gaiden - Tiny Steps Behind the Cal, Capcom Tokoton Efude, Ce'st la vie, Cherry Jam - Kanojo ga Hadaka ni Kigaetara, Cherry Jam - Kanojo ga Hadaka ni Kigaetara (Alt), Chiemi, Chou Shinri Samâdhi (Alt), Clipper - Takepon no Ochimono Puzzle, Cocktail Soft - Zoukan-gou 2, Concert, Cranston Manor (2HD conversion), CRW - Metal Jacket, Cybernetic Hi-School / Dennou Gakuen [Neo Kobe Collection]
  • pc98_cd: Cyberwar [Neo Kobe Collection]
  • snes: Striker (Euro, NTSC Prototype) [FakeShemp]
  • spectrum_flop_opus: 007 Multispy, Astrum+ v1.0, Astrum+ v1.1, Blast v3.7, Daton Software Card Games, The Derek Brewster Collection, Disc Manager, Grumpy Gumphrey Supersleuth/Monty On The Run, Masterfile v09, Omnicalc 2, QuickDOS, Sales/Purchase Ledger Invoicing, Spectrum Discovery Club Library Disc 01, Spectrum Discovery Club Library Disc 02, Spectrum Discovery Club Library Disc 03, Spectrum Discovery Club Library Disc 04, Spectrum Discovery Club Library Disc 05, Spectrum Discovery Club Library Disc 06, Spectrum Discovery Club Library Disc 07, Spectrum Discovery Club Library Disc 08, Spectrum Discovery Club Library Disc 09, Spectrum Discovery Club Library Disc 10, Spectrum Discovery Club Newsletter 01-03, Spectrum Discovery Club Newsletter 04, Spectrum Discovery Club Newsletter 05, Spectrum Discovery Club Newsletter 06, Spectrum Discovery Club Newsletter 07, Spectrum Discovery Club Newsletter 08, Spectrum Discovery Club Newsletter 09, Spectrum Discovery Club Newsletter 10, Spectrum Discovery Club Newsletter 11, Spectrum Discovery Club Newsletter 12, Spectrum Discovery Club Newsletter 13, Spectrum Discovery Club Newsletter 14, Spectrum Discovery Club Newsletter 15, Spectrum Discovery Club Newsletter 16, Spectrum Discovery Club Newsletter 17, Spectrum Discovery Club Newsletter 18, Spectrum Discovery Club Newsletter 19, Spectrum Discovery Club Newsletter 20, Spectrum Discovery Club Newsletter 21, Spectrum Discovery Club Newsletter 22, Spectrum Discovery Club Newsletter 23, Spectrum Discovery Club Newsletter 24, Spectrum Discovery Club Newsletter 25, Spectrum Discovery Club Newsletter 26, Spectrum Discovery Club Newsletter 27, Spectrum Discovery Club Newsletter 28, Spectrum Discovery Club Newsletter 29, Spectrum Discovery Club Newsletter 30, Spectrum Discovery Club Newsletter 31, Spectrum Discovery Club Newsletter 32, Spectrum Discovery Club Newsletter 33, Spectrum Discovery Club Newsletter 34, Spectrum Discovery Club Newsletter 35, Spectrum Discovery Club Newsletter 36, Spectrum Discovery Club Newsletter 37, Spectrum Discovery Club Newsletter 38, Spectrum Discovery Club Newsletter 39, Spectrum Discovery Club Newsletter 40, Spectrum Discovery Club Newsletter 41, Spectrum Discovery Club Newsletter 42, Spectrum Discovery Club Newsletter Xmas Bonus December 1989, Spectrum Discovery Club Newsletter Xmas Bonus December 1990, Spectrum Discovery Club Newsletter Xmas Bonus December 1991, Spectrum Discovery Club Newsletter Xmas Bonus December 1992, Tascopy, Tasprint, Tasword Three, Trans-Express 85.2, Transdata, UDG Generator, The Writer [World of Spectrum]
  • vsmile_cart: Aventuras en el Parque Alfabeto (Spa), Barrio Sésamo - El Mundo Fantástico de Epi y Blas (Spa), Conducción Divertida (Spa), Disney Aladdin - El Maravilloso Mundo de Aladdin (Spa), Disney El Rey León - La Gran Aventura de Simba (Spa), Disney La Casa de Mickey Mouse (Spa), Disney La Sirenita - El Viaje Fantástico de Ariel (Spa), Disney Mickey - La Aventura Mágica de Mickey (Spa), Disney Winnie the Pooh - En Busca de la Miel (Spa), Disney Winnie the Pooh - En Busca de la Miel (Spa, Rev. 122), Disney/Pixar Buscando a Nemo - Los Descubrimientos de Nemo (Spa), Disney/Pixar Ratatouille - Las recetas del Remy (Spa), Disney/Pixar Toy Story 2 - El Rescate De Woody (Spa), Disney/Pixar Wall-E (Spa), DreamWorks Monstruos contra Alienígenas (Spa), Mundo Elmo - Grandes descubrimientos de Elmo (Spa), Nick Jr. Dora La Exploradora - La Aventura arregla-todo de Dora (Spa, Rev. 222), Nickelodeon Bob Esponja - Un día en la vida de una esponja (Spa), Osos Amorosos - Una Lección de Amor (Spa), Spider-Man y Amigos - La Aventura Del Doctor Octopus (Spa), Spider-Man y Amigos - Misiones Secretas (Spa), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spa, Rev. 222), Zayzoo - Mi Amiga del Espacio (Spa) [TeamEurope, ClawGrip]

Software list items promoted to working

  • pc98: C.G. Gallery Master_98, CG Tsukuuru 3D, CRW 2, Cal III - Kanketsuhen, Cal Piss Water - Ayashii CG Shuu, Can Can Bunny 2 - Superior, Can Can Bunny 4 - Premiere, Can Can Bunny 5 - Extra, Can Can Bunny 5½ - Limited, Canaan - Yakusoku no Chi, Challenge the Touch-Type 2, Charade, Charade Magic, Check Six (Demo), Cherry Moderate, Cherry Moderate (Demo), Chuushaki - Hirasawa Nurse School, Clone Doll - Kagai Juugyou, Coin, Coming Heart, Computer Aided Economics, Computer Music Vol. 20, CrEastar - Planets in Legend, Custom Mate 2, Custom Mate 3, Cyber Illusion, Level II COBOL V2.1, SoftBank C Magazine 1991-11, SoftBank C Magazine 1992-01, SoftBank C Magazine 1992-02, SoftBank C Magazine 1992-03, SoftBank C Magazine 1992-04, SoftBank C Magazine 1992-05, SoftBank C Magazine 1992-06, SoftBank C Magazine 1992-07, SoftBank C Magazine 1992-09, SoftBank C Magazine 1992-10, SoftBank C Magazine 1992-11, SoftBank C Magazine 1992-12, SoftBank C Magazine 1993-01, SoftBank C Magazine 1994-04, SoftBank C Magazine 1994-05, SoftBank C Magazine 1994-06 [Carl, r09]
  • psx: 1-on-1 - Single Basketball (Jpn), 19-ji 03-pun Ueno Hatsu Yakou Ressha (Jpn), Advan Racing (Jpn), Captain Commando (Jpn), First Kiss Monogatari (Jpn), Ikuzawa Touru Kanshuu - Meisha Retsuden - Greatest 70's (Jpn), Running High (Jpn), S.Q. - Sound Qube (Jpn), Simple 1500 Series Vol.104 - The Pink Panther - Pinkadelic Pursuit (Jpn), Simple 1500 Series vol.88 - The Gal Mahjong - Love Songs - Idol wa High Rate (Jpn), Simple 1500 Series vol.90 - The Sensha (Jpn), Simple 1500 Series vol.97 - The Squash (Jpn), Space Invaders X (Jpn), Squaresoft Memory Card Data CD (Jpn), Super Live Stadium (Jpn), TFX - Tactical Fighter Experiment (Jpn), Ungra Walker (Jpn), Victory Spike (Jpn), Zig Zag Ball (Jpn), Zipangujima - Unmei wa Saikoro ga Kimeru! (Jpn) [Angelo Salese]
  • saturn: AI Shougi (Jpn), Cat the Ripper - 13-ninme no Tanteishi (Jpn), Dezaemon 2 (Jpn) [Angelo Salese]

New NOT_WORKING software list additions

  • 32x: Pinocchio (Euro, Prototype 19951206) [Radar, FakeShemp]
  • bbc_rom: SatPic 3.0 (Cirkit) [Nigel Barnes]
  • cd32: Mean Arenas [FakeShemp]
  • icanguit: American Idol - Guitar Greats (K9907), Hot Wheels - Road Tunes (K9902), Nashville Hits (K9905), SpongeBob SquarePants - Surf's Up (K9903) [Sean Riddle, David Haywood]
  • leapfrog_leappad_cart:
    • 5th Grade Math (UK), ABC-Abenteuer (Germany), Englisch Kurs - Let's go 3 (Germany), Englisch Kurs - Let's go 4 (Germany), FUN-damentals Series - 4th Grade Math (UK), FUN-damentals Series - Smart Guide to 3rd Grade (UK), FUN-damentals Series - Smart Guide to 5th Grade (UK), Hop on Pop - Based on the Book by Dr. Seuss (UK), Leap 2 - Math - The Great Dune Buggy Race (UK), Leap and the lost Dinosaur (UK), LeapFrog Schoolhouse - Level 3 - Helping Others (UK), LeapPad Interactive Book (UK), Music - Hit it, Maestro! (UK), Phonics Program - Lesson 10 - Compound Words - A Fisherman's Tale (UK), Pre Reading - Leap's Friends From A to Z (UK), Reading - Disney/Pixar Finding Nemo (UK), Sed de Saber - English as a Second Language Edition - Book 1 - Getting Started (Spain), Sed de Saber - English as a Second Language Edition - Book 2 - A New Job (Spain), Sed de Saber - English as a Second Language Edition - Book 3 - Daily Activities (Spain), Sed de Saber - English as a Second Language Edition - Book 4 - Health and Safety (Spain), Sed de Saber - English as a Second Language Edition - Book 5 - Community Interactions (Spain), Sed de Saber - English as a Second Language Edition - Book 6 - How do you say... (Spain), What will you be? (UK) [TeamEurope]
    • Disney Princesas - Cuentos de las Princesas (Spain), Fiesta in the House! - ¡Party en la Casa! (Spain), LeapPad - Libro Interactivo (Spain), El Rey León (Spain), ¡Yo aprendo inglés! - Mis Primeras 500 Palabras en Inglés (Spain) [TeamEurope, ClawGrip]
  • leapfrog_mfleappad_cart: Disney Princesas - Las Princesas Disney (Spa), El gran día de Croki (Spa), Mi Primer Día de Escuela (Spa) [TeamEurope, ClawGrip]
  • pc98:
    • Centurion - Defender of Rome, Centurion - Defender of Rome (Alt), Chikyuu Bouei Shoujo Iko-chan - UFO Daisakusen, Computer Technica FMC-98 Sound Card Driver Utility, Contec Super EMS, Cranston Manor [Neo Kobe Collection]
    • Shin'ou Densetsu Crystania - Powerup Kit, Shin'ou Densetsu Crystania DX (cracked) [r09]
  • vsmile_cart: Scooby-Doo - Misterio en el Parque (Spa) [TeamEurope, ClawGrip]
  • vsmile_cd:
    • The Amazing Spider-Man - Countdown to Doom (USA, Rev. 2), Disney/Pixar Cars - In the Fast Lane (USA, Rev. 1), Disney/Pixar Cars - In the Fast Lane (USA, Rev. 3), Nick SpongeBob Schwammkopf: Ein Schwamm voller Ideen (Ger), Nickelodeon SpongeBob Squarepants - Idea Sponge (USA, Rev. 1), Nickelodeon SpongeBob Squarepants - Idea Sponge (USA, Rev. 2), Shrek the Third - The Search for Arthur (UK), Wacky Race on Jumpin' Bean Island (UK), Wacky Race on Jumpin' Bean Island (USA, Rev. 2) [redump.org, ClawGrip]
    • Bratz - El Misterio del Collar (Spa), Carrera Loca en la Isla de las Vainas Fritas (Spa), Cars - El Carril Rápido (Spa), Disney Princess - El Castillo de las Princesas (Spa), Nickelodeon Bob Esponja - Misión Esponja (Spa), Scooby-Doo: Viaje al Pasado (Spa), Shrek Tercero - ¿Dónde Está Arturo? (Spa) [Diego Bartolomé, redump.org, ClawGrip]
  • vsmileb_cart: Un Día en la Granja (Spa) [TeamEurope, ClawGrip]

Source Changes

  • dec0.cpp: Converted to use µPD4701A device for trackball input. [AJR]
  • tms9900, tms9980a, tms9995: Made CRU read addressing consistent with write addressing. [AJR]
  • Added skeleton CPU device and disassembler for National Semiconductor High Performance microController (HPC) architecture. [AJR]
  • i186: Added interrupt controller registers to debugger state [AJR]
  • Exclude scheduled devices that don’t expose a base program counter from numerical indexing for debugger commands. [AJR]
  • Add AHA-1542A, AHA-1542B, and BIOS v1.02 of AHA-1542C ROMs from Adaptec. [AJR]
  • cdc721: Reduced character height to make all rows fit. [AJR]
  • freekick.cpp: Documented connector pinouts. [AJR]
  • mcs51: Updated old hack to break out of JB INT0/INT1 loops when interrupt is triggered. [AJR]
  • tmp68301: Merged on-chip peripheral emulation with CPU device. [AJR]
  • Added skeleton Adaptec AHA-1740 and AHA-1742A ISA devices. [AJR]
  • Added ROMs for BusLogic BT-542B ISA SCSI controller. [AJR]
  • odyssey2.cpp: Fixed videopac machine. [AmatCoder]
  • mc6845.cpp updates: [AmatCoder]
    • Don’t reset line counter when screen parameters are changed.
    • Check vertical sync condition when frame is reset if vertical sync width is supported.
  • upd765.cpp: Made Read ID return command if execution phase is reached but ID is not found. [AmatCoder]
  • dsk_dsk.cpp: Report error if image has more heads and/or tracks than the drive supports. [AmatCoder]
  • spectrum.cpp: Fixed bit 6 value returned from port 0xFE (fixes MT06439). [AmatCoder]
  • divideo.h: Eliminated MCFG_VIDEO_SET_SCREEN macro. [cam900]
  • 74157.cpp, terminal.cpp, tms34061.cpp, itech8.cpp: Removed unnecessary arguments in handlers. [cam900]
  • segaybd.cpp: Removed an unused state class member. [cam900]
  • witch.cpp: Fixed foreground tilemap and bank switching behavior. [cam900]
  • itech32.cpp: Corrected sound CPU type. [cam900]
  • stadhero.cpp, vrc6.cpp: Updated comments. [cam900]
  • cninja.cpp: Fixed tilemap color mask behavior. [cam900]
  • twincobr.cpp, wardner.cpp: Simplified handlers, eliminated register_postload, and cleaned up code. [cam900]
  • bus/nes/konami.cpp: Fixed sound clock and VRC7 volume. [cam900]
  • ym2413.cpp: Added VRC7 instrument table with notes. [cam900]
  • toaplan_scu.cpp: Simplified and cleaned up code. [cam900]
  • toaplan1.cpp: Separated demonwld and samesame state classes, reduced runtime tag map lookups, and cleaned up code. [cam900]
  • gaelco2.cpp: Fixed save states for snowboar, mark tilemaps dirty when RAM base is changed, and cleaned up code. [cam900]
  • namcos1.cpp: Reduced runtime tag map lookups, reduced redundancy, and cleaned up code. [cam900]
  • dec0.cpp: Removed a duplicate #include directive. [cam900]
  • esd16.cpp: Mark 8×8 tilemap dirty on video RAM writes, and cleaned up code. [cam900]
  • silvmil.cpp: Moved alternate graphics layout into graphics decoding description, and cleaned up code. [cam900]
  • gamemachine.cpp: Added netlist audio. [Couriersud]
  • netlist: Added output first-order approximation of NE555 output driver impedance. [Couriersud]
  • netlist: Added unijunction transistor example for 2N6027. [Couriersud]
  • netlist: Added base-emitter and base-collector capacitance to Ebers-Moll bipolar junction transistor model. [Couriersud]
    • Improves performance on switching by dramatically reducing required Newton-Raphson iterations.
  • spg2xx.cpp: Moved audio emulation to a separate device so it can be shared with the SPG110. [David Haywood]
  • vii.cpp: Added inputs to icanpian and icanguit. [David Haywood]
  • xavix.cpp: Fixed controls in popira2 and epo_guru, and mapped some missing inputs in ttv_mx. [David Haywood]
  • vii.cpp: Added basic inputs to dreamlif. [David Haywood]
  • svi3x8: Hooked up controllers to the Coleco Game Adapter, and replaced generic cartridge slot with Coleco cartridge slot. [Dirk Best]
  • sg1000m3: Added support for keyboard cable link used by F-16 Fighting Falcon for two-player mode. [Enik Land]
  • Fixed mapping between mouse coordinates and character positions in Qt debugger views. [Golden Child]
  • apollo.cpp updates and resurrection: [Hans Ostermeyer]
    • Fix typo’d constant in m68kmmu that prevented trapping user accesses to kernel space.
    • Removed need for intrusive m68k modifications, fixed crash in 3c505 networking, and fixed Domain/OS booting in Normal mode.
  • Made X11 XInput lightgun button numbering consistent with Windows (GitHub #4695). [Kiall Mac Innes]
  • upd765.cpp: Changed ND flag behaviour to fix Speedlock copy protection regression. [Michael Zapf]
  • tms9995.cpp: Fixed interrupt condition error that caused geneve GPL mode lock-up. [Michael Zapf]
  • tms9900.cpp, tms9995.cpp: Fixed handling of C and OV status bits for INV and SLA instructions. [Michael Zapf]
  • bsmt2000.cpp: Fixed sample ROM alignment/padding (fixes 4-bit ADPCM sample playback). [moralrecordings]
  • spectrum updates: [Nigel Barnes]
    • Improved expansion interface to allow devices to act on opcode fetches.
    • Added Multiface One/128/3, and MultiPrint devices.
    • Added the Technology Research Beta 128 Disk Interface.
    • Added the Cheetah SpecDrum device.
    • Added the Opus Discovery disc system, and OPD floppy format.
  • bbc_cciword: Added missing ROM switching zones for Inter-Word. [Nigel Barnes]
  • mtx: Added expansion bus with SDX floppy controller. [Nigel Barnes]
    • 80 column card with SDX in CP/M mode.
    • Fixed ROM/RAM banking for CP/M, and fixed MTX500 detection.
    • Added support for Type 03 and Type 07 .mfloppy images.
    • Added alternate MTX2 ROM set (German).
    • Keyboard ROM now selected in Configuration.
    • Quickload .RUN files.
  • spec128: Improved compatibility with ROM-swapping expansion devices in 128 mode (not yet 100%). [Nigel Barnes]
  • ns32000: Added skeleton CPU device and disassembler for NS32000 family. [Nigel Barnes]
  • bbc: Added preliminary Acorn 32016 2nd Processor (CPU emulation is incomplete). [Nigel Barnes]
  • xavix.cpp: Changed palette format to HCY and improved colors. [O. Galibert]
  • i2cmem: Fixed page write logic. [O. Galibert]
  • ymmu100.cpp: Hooked up inputs and made battery test pass for vl70. [O. Galibert]
  • ymmu100.cpp: Started adding the MEG. [O. Galibert]
  • mips1 updates: [Patrick Mackinlay]
    • Implemented FPU instructions and exceptions.
    • Corrected swl/swr implementation.
    • Optimized TLB MRU lookup.
    • Added debugger hooks for interrupts and privilege level changes.
  • apple2p: Made language card RAM initially write-enabled. [Peter Ferrie]
  • apple2: Slow down TransWarp CPU during joystick accesses. [R. Belmont]
  • apple2gs: Added annotations to disassembly, including Toolbox calls, system globals, and new I/O. [R. Belmont]
  • apple2: Added support for Focus Drive IDE interface. [R. Belmont, anonymous]
  • apple3: Added Focus Drive as a slot option and turned off unnecessary logging. [R. Belmont]
  • apple2: Added Focus IDE for IIe, and added Vulcan/Vulcan Gold IDE for IIe and IIgs. [R. Belmont]
  • spg2xx audio improvements: [Ryan Holtz]
    • Fixed channel stop behaviour (fixes bad/missing audio in jak_sbfc, jak_mpac, jak_wof, jak_wwe and others).
    • Increased internal sample rate to match synthesis frame rate for better synchronization.
    • Moved envelope processing into sample-update loop.
    • Reset envelope ramp-down bit when a channel stops (fixes missing channels in vii and others).
    • Only process envelope ramp-down for active channels (fixes missing channels in icanpian and others).
    • Reset ADPCM bit at sample loop point (fixes bad samples in jak_sith and others).
    • Avoid treating end-of-sample marker as a playable sample (fixes sample popping).
    • Fixed sample ordering for 8-bit PCM samples, improving audio quality.
    • Scale SPU channel sum by a fixed 1/16 divider rather than by the active channel count (fixes volume ‘wobble’).
    • Implemented VolSel register.
    • Switch sample processing mode immediately on change (fixes additional instruments in icanpian).
  • spg2xx.cpp: Fixed palette indexing on backgrounds in wallpaper mode (fixes backgrounds in jak_nick). [Ryan Holtz]
  • astrohome: Added cassette support for the AstroBASIC cartridge. [Ryan Holtz, BallyAlley]
  • astrohome updates: [Ryan Holtz]
    • Removed inaccurate comment from astrocde.xml regarding the 2000 Baud tape interface.
    • Converted astrohome controllers to slot devices.
    • Added 300 Baud cassette tape slot device.
    • Changed potentiometer callbacks from tagged I/O ports to devcb3.
    • Added I/O access handling to expansion slot.
    • Added INS8154 I/O functionality and cassette loading/saving to Blue RAM boards (RAM not yet hooked up).
    • Added lightpen callback to controller slot device.
    • Fixed spurious lightpen interrupts being triggered every scanline (fixes synchronization on 2000 Baud multi-part music tapes).
    • Converted accessory port to slot device and added lightpen support.
  • Added more granular emulation feature bits as well as a couple more catch-all categories. [Ryan Holtz, Vas Crabb]
  • ins8154: Added internal 128-byte RAM and simplified handlers. [Ryan Holtz]
  • model1.cpp: Hooked up raw drive board outputs. [SailorSat]
  • pokey.cpp optimization: [schnitzeltony]
    • Avoid unnecessary modulo operations.
    • Avoid repeating expensive calculations when inputs haven’t changed.
    • Avoid unnecessary synchronization barriers in step_pot when nothing changes.
  • video/opengl: Improved performance by lifting calculations/memory accesses out of loops in pixel copy/format conversion functions. [schnitzeltony]
  • spectrum_uspeech: Use measured oscillator frequencies, and toggle ROM also on IORQ as used in Rockfall1/2. [Thomas Busse]
  • m6809 disassembler fixes: [tomctomc]
    • Fixed program counter increment for indexed addressing with single-byte offset.
    • Changed indexed addressing to print absolute addresses based on current program counter rather than offsets.
    • Added explicit EXT addressing annotation for small offsets.
    • Renamed “indirect” to “indexed” in code.
  • imgtool/filtbas.cpp: Automatically terminate strings on end-of-line. [tomctomc]
  • romload: Made BIOS selection apply to fills. [Vas Crabb]
  • mosaic.cpp: Verified and corrected clocks for Mosaic. [caius, The Dumping Union]
  • vsmile_cd.xml: Replaced CHDs created from CloneCD images with new ones created from standard redump.org images. [ClawGrip]
    • “Nickelodeon SpongeBob Squarepants - Idea Sponge (USA)” is the last remaining CHD created from a CloneCD image.
  • vtech_storio_cart.xml: Fixed year for scoobysp. [ClawGrip]
  • gp32.cpp: Dumped X2C32 CPLD. [coolmod]
  • meadows.cpp: Corrected ROM label and location for deadeye. [f205v]
  • taito_f2.cpp: Dumped PALs for footchmp. [f205v]
  • pirates.cpp: Corrected ROM labels for Genix Family. [f205v]
  • expro02.cpp: Corrected a chip type and fixed a typo in the documentation. [f205v]
  • gba.xml: Added cartridge documentation from No-Intro. [FakeShemp]
  • Added Adaptec AHA-1542B BIOS v3.11. [Funet Archive]
  • Add half of yet another Adaptec AHA-1542A BIOS/MCODE set. [Funet Archive]
  • Added Adaptec AHA-1542CF BIOS v2.10 and expanded notes. [Guru]
  • specpls3_flop.xml: Added DSK images from TOSEC. [ICEknight]
  • cps1.cpp: Verified sf2ceblp dump and added ROM locations. [hammy, The Dumping Union]
  • gauntlet.cpp: Dumped PROM at 4R and corrected size of ROM at 6P. [Joe Magiera, The Dumping Union]
  • Added Adaptec AHA-1542CF v2.11 ROM. [Jolaes76, VOGONS Vintage Driver Library]
  • gdrom: Documented security commands. [MetalliC]
  • Added Adaptec AHA-1542C and AHA-1542CP ROMs. [modem7, minuszerodegrees.net]
  • Added skeleton ISA device for Novell Disk Coprocessor Board. [modem7, minuszerodegrees.net]
  • ym2413.cpp: Added VRC7 drum patches dumped using debug mode. [Nuke.YKT]
  • segasp.cpp: Dumped Dinosaur King security PIC. [Porchy]
  • pc98.xml, pc98_cd.xml: Updates: [r09]
    • Added new software items from the Neo Kobe Collection.
    • Re-tested software entries with current MAME.
    • Re-labeled disks with their actual names, and fixed some spelling errors.
    • Added usage notes for software that needs DOS.
    • Removed user disks from games where they aren’t included in the original box, and the user is expected to create them.
    • Removed duplicate images where the only differences are in the saved game data.
    • Split “Shin'ou Densetsu Crystania DX” into the original and cracked versions.
    • Replaced “Chou-Baku” with a dump that’s actually bootable.
    • Re-ordered some disks so they are auto-mounted in a more logical way.
  • Added pinouts for I Can Play Guitar and I Can Play Piano cartridges. [Sean Riddle]
  • Harmonised software list file names with names in the software list and in the drivedevice source. [Tafoid]
  • m72.cpp: Dumped i8571 MCU for lohtb3. [TeamEurope, hammy, The Dumping Union]
submitted by cuavas to MAME

MAME 0.210

MAME 0.210

It’s time for the delayed release of MAME 0.210, marking the end of May. This month, we’ve got lots of fixes for issues with supported systems, as well as some interesting additions. Newly added hand-held and tabletop games include Tronica’s Shuttle Voyage and Space Rescue, Mattel’s Computer Chess, and Parker Brothers’ Talking Baseball and Talking Football. On the arcade side, we’ve added high-level emulation of Gradius on Bubble System hardware and a prototype of the Neo Geo game Viewpoint. For this release, Jack Li has contributed an auto-fire plugin, providing additional functionality over the built-in auto-fire feature.
A number of systems have had been promoted to working, or had critical issues fixed, including the Heathkit H8, Lola 8A, COSMAC Microkit, the Soviet PC clone EC-1840, Zorba, and COMX 35. MMU issues affecting Apollo and Mac operating systems have been addressed. Other notable improvements include star field emulation in Tutankham, further progress on SGI emulation, Sega Saturn video improvements, write support for the CoCo OS-9 disk image format, and preliminary emulation for MP3 audio on Konami System 573 games.
There are lots of software list additions this month. Possibly most notable is the first dump of a Hanimex Pencil II cartridge, thanks to the silicium.org team. Another batch of cleanly cracked and original Apple II software has been added, along with more ZX Spectrum +3 software, and a number of Colour Genie cassette titles.
That’s all we’ve got space for here, but there are lots more bug fixes, alternate versions of supported arcade games, and general code quality improvements. As always, you can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

  • 02932: [Graphics] (tutankhm.cpp) tutankhm, tutankhms: Background stars are missing in attract mode. (Couriersud)
  • 05447: [Graphics] (studio2.cpp) studio2 and clones: Graphics display incorrectly. (Curt Coder)
  • 05553: [DIP/Input] (royalmah.cpp) mjdiplob: DIP switches are not documented. (kamilz)
  • 06242: [Graphics] (cgenie.cpp) cgenie [labyfear]: Missing graphics on labyrinth map. (Dirk Best)
  • 07232: [Crash/Freeze] (studio2.cpp) studio2: Cannot boot software. (Curt Coder)
  • 07286: [Media Support] (spectrum.cpp) spectrum and clones: Loading Sabre Wulf from a TZX cassette image fails. (AmatCoder)
  • 07287: [Sound] (jr100.cpp) jr100, jr100u: After pressing a key, machine freezes and emits a continuous tone. (Robbbert)
  • 07296: [Media Support] (neogeocd.cpp) neocdz: Software will not boot. (AJR)
  • 07297: [DIP/Input] (namcos22.cpp) aquajet, dirtdash, tokyowar: Analog controls are unresponsive. (AJR)
  • 07307: [Sound] (snes.cpp) snes: SPC700 plays at incorrect rate after restoring saved state. (Ivan Vangelista)
  • 07309: [Crash/Freeze] (8080bw.cpp) invrvnge, invrvngegw: Watchdog reset a few seconds after starting a game. (AJR)
  • 07310: [Graphics] (route16.cpp) route16, route16a, route16c: Map graphics missing or shifted. (Robbbert)
  • 07314: [Crash/Freeze] (homedata.cpp) mjikaga: Game boots, then immediately gets stuck at a white screen. (Ivan Vangelista)
  • 07315: [Misc.] (model2.cpp) rchase2, gunblade, topskatr, srallyc, manxtt: Settings are not preserved. (Dirk Best)
  • 07316: [Crash/Freeze] (vgmplay.cpp) vgmplay: MAME crashes when sliders are selected. (cam900)
  • 07317: [DIP/Input] (zorba.cpp) zorba: Keyboard is not working. (Patrick Mackinlay)
  • 07319: [Interface] (tmc600.cpp) tmc600s2: Keyboard is not working. (Robbbert)
  • 07323: [Graphics] (alpha68k.cpp) timesold and clones: Title screen is displayed incorrectly. (O. Galibert, AJR)
  • 07325: [Graphics] (sbowling.cpp) sbowling: Player 2 graphics are displayed incorrectly. (Ivan Vangelista)
  • 07326: [Crash/Freeze] (cosmicos.cpp) cosmicos: Machine doesn’t boot correctly, just producing a blank display. (Robbbert)
  • 07332: [Gameplay] (galaxian.cpp) zigzagb, zigzagb2: Game will hang when you play a 2-player game. (AJR)
  • 07334: [DIP/Input] (microtan.cpp) microtan: Out-of-memory when trying to run BASIC. (Robbbert)
  • 07335: [Media Support] (comx35.cpp) comx35p,comx35n: Cannot load software from cassette. (Robbbert)

New working machines

  • Computer Chess (Mattel) [hap, Sean Riddle]
  • Gradius (Bubble System) [ArcadeHacker, Bryan McPhail]
  • Parker Brothers Starting Lineup Talking Baseball [hap, Kevin Horton]
  • Parker Brothers Superstar Lineup Talking Football [hap, Kevin Horton]
  • Player's Edge Plus (X000403P+XP000013) 4 of a Kind Bonus Poker [Brian Troha]
  • Player's Edge Plus (X000556P+XP000038) Dueces Joker Wild Poker [Brian Troha]
  • SciSys Chess Partner 2000 [hap, bataais]
  • SKB Kontur Krokha [shattered]
  • Tronica Shuttle Voyage [Sean Riddle, avlixa]
  • Tronica Space Rescue [algestam]

New working clones

  • Boxy Boy (World, SB2) [Corrado Tomaselli, The Dumping Union]
  • Carnival (upright, PIT8253 music) [hap, Andrew Welburn]
  • Deer Hunting USA V4.4.1 (Japan) [Brian Troha, The Dumping Union]
  • Elektronika Merry Cook [algestam]
  • Fidelity Electronics Chess Challenger 10 (model CCX) [bataais]
  • Game & Watch: Climber (crystal screen) [algestam]
  • GunNail (bootleg) [xodaraP, sylphia]
  • Gunlock (Ver 2.0O 1993/12/15) [Action Jackson]
  • Jack Potten's Poker (set 11, German, W.W.) [Roberto Fresca, TeamEurope]
  • Jack Potten's Poker (set 12, no Double-Up) [Roberto Fresca, TeamEurope]
  • Kid Niki (bootleg) [Bonky0013]
  • Last Fortress - Toride (Japan, VG460 PCB) [twistedsymphony]
  • Moon Cresta (bootleg set 4) [Darran, The Dumping Union]
  • Ms. Pac-Man (Impeuropex bootleg) [Corrado Tomaselli]
  • Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 2) [Brian Troha]
  • Point Blank 2 (World, GNB2/VER.A) [Guru, smf]
  • Point Blank 2 (World, GNB2/VER.A alt) [Guru, smf]
  • Royal Card Part-Two (Nichibutsu HW, Ver. 1.02) [Roberto Fresca, TeamEurope]
  • Street Fighter EX2 (Euro 980312) [Jorge Silva]
  • Super Bobble Bobble (bootleg, set 6) [Bonky0013]
  • Super Cobra (encrypted) [TeamEurope]
  • Tetris (D.R. Korea, set 2) [Fabrice Arzeno, The Dumping Union]
  • Touchmaster 7000 (v8.04 Germany) [Alex Meijer, The Dumping Union]
  • Viewpoint (prototype) [Brian Hargrove]

Machines promoted to working

  • Bubble System BIOS [ArcadeHacker, Bryan McPhail]
  • Eckhard Schiller BCS 3 rev 2.4 [Robbbert]
  • Electronic Milton [hap]
  • Heath Company Heathkit H8 Digital Computer [Robbbert]
  • Institut Ivo Lola Ribar Lola 8A [Robbbert]
  • RCA COSMAC Microkit [Robbbert]

Clones promoted to working

  • EC-1840 [shattered]

New machines marked as NOT_WORKING

  • Cricket [@LosTrastosDeXaX, ClawGrip]
  • Ensoniq TS-10 [R. Belmont, DBWBP.com]
  • MegaTouch XL Titanium (Version r0?, cracked) [C. Ward, R. Belmont]
  • Motorola MVME-162 [Edström, Bitsavers]
  • Percussion Freaks 2nd Mix (GE912 VER. KAA) [Windy Fairy, smf]
  • Power Sled (Slave, Revision A) [Phil Bennett]
  • Ensoniq TS-12 [R. Belmont, DBWBP.com]
  • Game & Watch: Chef [algestam]
  • Sega Network Taisen Mahjong MJ 3 Evolution Firmware Update (GDX-0023) [Wiggy2k]
  • Sega Yonin Uchi Mahjong MJ (Update Disc Ver.1.008, Japan) (CDP-10002B) [Wiggy2k]
  • SpongeBob SquarePants Ticket Boom [brizzo, MetalliC]
  • Star Horse 2002 (sound, Export/Taiwan) [CoolFox, MetalliC]
  • Star Rider [Vas Crabb, Matt Ownby, TrevEB]
  • Super Mini-Boy [Roberto Fresca, TeamEurope]
  • Telex Computer Products Telex 274-61C Sixteen Station Control Unit [Al Kossow, Bitsavers]
  • Video Technology Video Painter (PAL) [ClawGrip, The Dumping Union]

New clones marked as NOT_WORKING

  • 80286 Standard System (SARC RC2015 chipset) [rfka01, AJR]
  • Abit FU340 [rfka01, AJR]
  • Asus PCI/I-486SP3G [rfka01, AJR]
  • Asus PCI/I-A486S [rfka01, AJR]
  • Asus PVI-486AP4 [rfka01, AJR]
  • Asus PVI-486SP3 [rfka01, AJR]
  • Asus VL/EISA-486SV1 [rfka01, AJR]
  • Asus VL/I-486SV2G [rfka01, AJR]
  • Biostar MB8433-UUD-A [rfka01, AJR]
  • Commodore Business Machines DT386 [rfka01]
  • Commodore Business Machines DT486 [rfka01]
  • Commodore Business Machines Laptop C286LT [rfka01]
  • Commodore Business Machines Laptop C386SX-LT [rfka01]
  • Commodore Business Machines PC 45-III [rfka01]
  • Commodore Business Machines PC 50-II [rfka01]
  • Commodore Business Machines PC 60-III [rfka01]
  • Commodore Business Machines PC 70-III [rfka01]
  • Commodore Business Machines SL 286-16 [rfka01]
  • Commodore Business Machines Tower 386 [rfka01]
  • Commodore Business Machines Tower 486 [rfka01]
  • Compaq SLT/286 [rfka01]
  • CX Technology CX SXD [rfka01, AJR]
  • Cycle Warriors [Sugoi Helsinki]
  • Dell Computer Corporation System 200 [rfka01]
  • Dolphin Treasure (0101250V, Queensland) [Dam0, Heihachi_73]
  • Elitegroup Computer Systems ECS-386/32 [rfka01, AJR]
  • Elitegroup Computer Systems UM386 (Rev 1.1) [rfka01, AJR]
  • Everex Systems EV-1806 [rfka01, AJR]
  • First International Computer 486-VIP-IO [AJR]
  • First International Computer 486-VIP-IO2 [AJR]
  • Forex Computer Company unknown 386 AT clone with Forex chipset [rfka01, AJR]
  • Indian Dreaming (0101340V, Queensland) [Dam0, Heihachi_73]
  • J-Bond A433C-C/A450C-C [rfka01, AJR]
  • KT Technology KT216WB5-HI Rev.2 [rfka01, AJR]
  • LM-103S [rfka01, AJR]
  • Magitronic Technology Magitronic B233 [AJR]
  • MAT286 Rev.D [AJR]
  • NCR PC-8 [rfka01]
  • Nixdorf Computer AG 8810 M15 [rfka01]
  • Nixdorf Computer AG 8810 M16 CGA version [rfka01]
  • Nixdorf Computer AG 8810 M16 VGA version [rfka01]
  • Nixdorf Computer AG 8810 M30 [rfka01]
  • Nixdorf Computer AG 8810 M55 [rfka01]
  • Nixdorf Computer AG 8810/25 CPC - PC01 [rfka01]
  • Olivetti M290 [rfka01]
  • The Phantom of the Opera (3.1) [Gerald (COY)]
  • Power Sled (Main, hack of Relay) [Phil Bennet, MetalliC]
  • Power Sled (Relay, Revision A) [Phil Bennet]
  • Shuttle Computer InternationalHOT-409 [rfka01, AJR]
  • Siemends-Nixdorf PCD-3Nsx [rfka01]
  • Siemends-Nixdorf PCD-4H, PCD-4M [rfka01]
  • Siemends-Nixdorf PCD-4ND [rfka01]
  • Siemends-Nixdorf PCD-4NL [rfka01]
  • Toptek Micro Computer 286 Turbo [AJR]
  • Triumph-Adler Walkstation 386DX [rfka01]
  • Triumph-Adler Walkstation 386 SX [rfka01]
  • unknown 286 AT clone (HT12/A chipset) [rfka01, AJR]

New working software list additions

  • c64_cart:
    • The Final ChessCard (Eng, v0.9/v1.0) [hap, Ratuv]
    • The Final ChessCard (Ger, v1.3/v1.5) [hap, DDI]
  • c64_flop: The Final ChessCard [hap, Forum64.de]
  • cd32: Amiga CD32 - Volume 1, Amiga CD32 - Volume 2, Amiga CD32 Gamer - Volume 1, Amiga CD32 Gamer - Volume 2, Amiga CD32 Gamer - Volume 3, Amiga CD32 Gamer - Volume 4, Arcade Pool, Arcade Pool (Alt), ATR: All Terrain Racing [FakeShemp]
  • cgenie_cass: Abenteuerland, Adressdatei II, Africa, Ballon, Basic-Packer 2.13 (alternate), Benchmark Test, Botschaft, Brücke, Bumm Bumm, CIA-Agent, Cave Man, Charset, Chess Machine, Crazy Chaser, Deathstar, Deathtrap, Defender, Der Flohwalzer, Dez-Hex, Die Juwelen des Grafen Dracula, Die Physik des Transistors, Disastrous Villa, EBASIC (32k version), Editor fuer definierbare Zeichen, Empire, ExReversic, Extended Copy, Extra-Basic, Fast Food, Genie I II / TRS 80 Cassettenlader, Gorilla, Hektik (alternate), Horror Castle, House of Death, Joker Poker, King, Kniffel, Labyrinth of Fear, Las Vergas Spiel-Automat, Länder-Quiz, Madtree, Mord im Zeppelin, Mysterious Tavern, NODOS 80, Nato Morsing Standard Code, Peng, Primzahlsuche, Real-Compiler, Santa Paravia und Fuimaccio, Schiff des Grauens, Schnick Schnack Schnuck, Screen Editor (incl. Adventure screen), Shift Transformation, Sprite-Editor, Tape-Edit, Trash-Man, Utilities Package Ver. 2.0, Wurm, Zalaga [Dirk Best]
  • ibm5170: The Final ChessCard [hap]
  • neogeo: Viewpoint (prototype) [Brian Hargrove]
  • ngpc: Rockman - Battle & Fighters (Jpn, Demo), Sonic the Hedgehog - Pocket Adventure (World, Oct 22 1999 Prototype) [The Hidden Palace]
  • pcw: CP/M Plus v1.4 (Swe) work copy [Edström]
  • pencil2: Treasure Hunt / Le Plongeur a la Recherche du Tresor [silicium.org, David Viens]
  • specpls3_flop:
    • 1943, 3D Pool, 6-Pak Vol 1, The Alkatraz Protection System v 2.2, Answer Back Factfile 500 - General Science, Arcade Muscle, Ball Breaker, Bionic Commando, Chart Attack, Crack Down (Spa), DICE v2.0, Fun School 4 For The Under-5s, G1WVN ZX Pak Term v3.0 Beta Test, Granny's Garden, Hercules - Slayer Of The Damned, Judge Dredd, Lords Of Chaos Expansion Kit One, Lords Of Chaos Expansion Kit One (alt), M3 Unlock, Mercs, Motor Massacre, Navy SEALs, Obliterator (alt), Outcast, Outlet issue 058, Outlet issue 063, Outlet issue 075, Outlet issue 076, Outlet issue 078, Outlet issue 085, Outlet issue 117, Pirate, Platinum, Puffy's Saga, Rock Star Ate My Hamster, Shoot-Out, Skate Crazy, Skate or Die, The Spanish Tutor, The Star Wars Trilogy, Starship Quest + Helvera - Mistress of the Park, Strider, The Sunflower Number Show, Switchblade, SWIV, Tiger Road, Tops and Tails, Ultimate Play The Game: The Collected Works, Winners [Antonio M, Fede Jerez, Gorski, Jaime González Soriano, José Manuel, Marino Arribas, Metalbrain, robcfg, Simon Owen, Syx, Zup, TZX Vault, ICEknight]
    • Coin-Op Hits [Dlfrsilver, ICEknight]
    • 4 Soccer Simulators (Spa) [Gorski, ZXdenied, ICEknight]
    • LC-10 Colour Screen printer v 1.1 (+2a/+3) [Guy Bearman, ICEknight]
  • vsmile_cart: The Batman - Gotham City Rescue (UK), Disney Aladdin - Il magico mondo di Aladdin (Italy), Disney Topolino - Le Magiche Avventure di Topolino (Italy), Disney's Cinderella - Cinderella's Magic Wishes (UK), Disney's The Little Mermaid - Ariel's Majestic Journey (UK), Disney/Pixar Cars - Rev It Up in Radiator Springs (UK), Disney/Pixar Toy Story 2 - Operation-Rescue Woody! (UK), DreamWorks Shrek - Het Verhaal Van Draakje (Netherlands), Noddy - Detective for a Day (UK), Spider-Man & Friends - Missioni Segrete (Italy), Thomas & Friends - Engines Working Together (UK), Winnie the Pooh e la caccia al miele (Italy) [Walter Agazzi]

Software list items promoted to working

  • c64_cart: The Final ChessCard (Ger, v0.9/v1.0) [hap]
  • cd32: Alfred Chicken, Arabian Nights [FakeShemp]

New NOT_WORKING software list additions

  • cd32: Amiga CD32 Gamer - Volume 5, Amiga CD32 Gamer - Volume 6, Amiga CD32 Gamer - Volume 7, Amiga CD32 Gamer - Volume 8, Amiga CD32 Gamer - Volume 9, Amiga CD32 Gamer - Volume 10, Amiga CD32 Gamer - Volume 11, Amiga CD32 Gamer - Volume 12, Amiga CD32 Gamer - Volume 13, Amiga CD32 Gamer - Volume 14, Amiga CD32 Gamer - Volume 15, Amiga CD32 Gamer - Volume 16, Amiga CD32 Gamer - Volume 17, Amiga CD32 Gamer - Volume 18, Amiga CD32 Gamer - Volume 19, Amiga CD32 Gamer - Volume 20, Amiga CD32 Gamer - Volume 21, Amiga CD32 Gamer - Volume 22 [FakeShemp]
  • cgenie_cass: Exterminator II: The Mad Menagerie, Super Star Treck [Dirk Best]
  • ekara_japan_ac: KR-1 Kirarin Cartridge Vol.1 (Japan) (AC0009-KIR) [Sean Riddle, David Haywood]
  • gameboy: Game Boy Test Cartridge (Euro, USA) [ClawGrip]
  • icanguit: Barbie Guitar Party (K9901), Rock 101 (K9906) [Sean Riddle, David Haywood]
  • leapfrog_leappad_cart: Disney Princess - Princess Stories (UK), Disney's Pooh Gets Stuck (UK), Leap 1 - Reading - Cartoon Network Scooby-Doo! and the Disappearing Donuts (UK), Richard Scarry's Best Little Word Book Ever! (UK), Sed de Saber - Libro 1 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 2 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 3 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 4 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 5 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 6 - Spanish as a second Language Edition (UK), Toy Story 2 (UK) [TeamEurope]
  • vsmile_cart: Bob The Builder - Bob's Busy Day (UK), DreamWorks Shrek the Third - Arthur's School Day Adventure (UK), Scooby-Doo! - Funland Frenzy (UK), Scooby-Doo! - Funland Frenzy (UK, Rev. 1?), Thomas & Friends - Engines Working Together (UK, Rev. 1?) [Walter Agazzi]

Source Changes

  • Added very preliminary Intel 82355 bus master interfaces controller device. [AJR]
  • miniboy7: Fixed lamp blinking. [AJR]
  • ti89, ti89t, ti92p, v200: Corrected Flash memory type and size. [AJR]
  • unidasm: Allow hexadecimal values for -skip with 0x prefix. [AJR]
  • m68000: Read the initial SP and PC from memory after rather than during machine reset time. [AJR]
    • Removes the need for many drivers to reset the CPU an extra time to load the correct vector.
  • z100 improvements: [AJR]
    • Render video through CRTC instead of working around it by caching registers, and map video RAM using PROM module.
    • Added 8253 timer and associated interrupt, cursor, video interrupt, and Centronics port.
    • Converted keyboard to low-level emulation, and added keyboard click/beep sound.
    • Corrected numerous clocks.
  • m68705: Don’t register debug state entries for non-existent port latches and direction registers. [AJR]
  • Added Adaptec AIC-565 device. [AJR]
  • Added preliminary emulation of Toshiba T6963C and related LCD controllers [AJR]
  • bmcbowl: Added missing video-related interrupt, and re-guessed VIA clock. [AJR]
  • 5clown: Documented how to access the hidden settings table. [AJR]
  • pk8020.cpp updates: [AJR]
    • Emulated programmable logic device used for banked address decoding.
    • Improved serial port/USART hookup, added save state support.
  • z8000: Added save state support. [AJR]
  • raiden2.cpp, r2dx_v33.cpp: Added sprite RAM buffering (fixes zeroteam starting bikes), and improved sprite sort DMA. [AJR]
  • polepos.cpp: Added save state support. [AJR]
  • i186 peripheral register refinements: [AJR]
    • Emulated strange but documented behavior of unaligned accesses and byte writes to internal peripheral registers.
    • Use more official register mnemonics.
  • i386: Improved splitting of unaligned accesses (excluding program fetches). [AJR]
  • at386, at486: Started splitting out and documenting mainboards. [AJR]
  • Added preliminary emulation of Advanced Storage Concepts ASC-88 SCSI adapter. [AJR, minuszerodegrees.net]
  • Improved sorting of items for machine input menu. [AJR]
    • Inputs of the same type are sorted by name, and keyboard keys are sorted by their assigned character codes (if any).
  • mc68340: Fixed interrupt vectoring. [AJR]
  • z80netf: Fixed error in keyboard configuration. [AJR]
  • tzx_cas.cpp: Pause for 1 ms between data blocks (fixes MT07296). [AmatCoder]
  • cntsteer.cpp: Added PROM dumps to Counter Steer, and added preliminary color PROM decoding. [Anonymous, Angelo Salese]
  • Removed unnecessary handler arguments and unnecessary trampoline handlers for many devices and drivers. [cam900]
  • flkatck.cpp: Clarified 6809 CPU type and corrected clock source. [cam900]
  • tc0280grd.cpp, atarirle.cpp, tms57002, igs_m027.cpp, cubeqcpu.cpp: Cleaned up code. [cam900]
  • asic65.cpp, atarigen.cpp, deco_irq.cpp, taitoio.cpp: Suppress read side effects correctly. [cam900]
  • k033906.cpp: Deferred allocation of registers and RAM until start time. [cam900]
  • igs017_igs031.cpp updates: [cam900]
    • Made palette internal, made PIA tag configurable, and added save state support.
    • Improved region and member names.
  • konmedal.cpp: Fix sound output routing. [cam900]
  • wswan.cpp: Implemented device_video_interface to obtain screen. [cam900]
  • dgpix.cpp: Reduced runtime tag map lookups, and restricted drawing to clipping rectangle. [cam900]
  • cedar_magnet*.cpp updates: [cam900]
    • Reduced runtime tag map lookups and deferred frame buffer allocation to start.
    • Reduced redundancy and cleaned up code.
  • igs017.cpp, igs011.cpp, mlanding.cpp: Reduced runtime tag map lookups, and reduced redundancy. [cam900]
  • taito_helper.cpp, pc080sc.cpp, tc0080vco.cpp: Implemented masked priority. [cam900]
  • k053246_k053247_k055673.cpp: Reduced redundancy and cleaned up code. [cam900]
  • overdriv.cpp: Corrected object DMA mapping. [cam900]
  • 1945kiii.cpp: Corrected flicker behavior. [cam900]
  • deco16ic.cpp: Implemented masked priority. [cam900]
  • tc0110pcr.cpp: Implemented device_palette_interface. [cam900]
  • ninjaw.cpp, warriorb.cpp: Split graphics decoding for screens that use different tiles. [cam900]
  • dec8.cpp: Fixed srdarwin sprite/tilemap priorities. [cam900]
  • taitoair.cpp, fcombat.cpp: Simplified graphics decoding, and reduced runtime tag map lookups. [cam900]
  • taitoio_yoke.cpp: Reduced runtime tag map lookups. [cam900]
  • taito_h.cpp: Simplified graphics decoding, reduced redundant code, and reduced runtime tag map lookups. [cam900]
  • taito_o.cpp updates: [cam900]
    • Simplified graphics decoding, reduced runtime tag map lookups, and reduced redundant code.
    • Corrected metadata for parentj.
  • blockout.cpp: Converted palette to use a format handler, improved drawing behavior, improved member names, and cleaned up code. [cam900]
  • galgames.cpp: Added save state support, and suppress side effects correctly. [cam900]
  • legionna.cpp: Simplified graphics decoding, reduced redundancy, and mark tilemaps dirty on bank change. [cam900]
  • rohga.cpp, taito_x.cpp, klax.cpp: Simplified graphics decoding. [cam900]
  • tecmosys.cpp: Fixed graphics decoding. [cam900]
  • gunbustr.cpp, superchs.cpp, undrfire.cpp: Simplified graphics decoding, reduced redundancy, reduced runtime tag map lookups, and cleaned up code. [cam900]
  • alpha68k.cpp: Simplified graphics decoding, and fixed sound ROM banking. [cam900]
  • deckarn.cpp: Simplified configuration, and added a callback for colopriority mapping. [cam900]
  • groundfx.cpp, rastan.cpp, slapshot.cpp: Simplified graphics decoding, reduced runtime tag map lookups, and cleaned up code. [cam900]
  • xexex.cpp: Add note on audio emulation issue and link to reference. [cam900]
  • vgmplay.cpp: Fixed volume behavior, and fixed stereo output. [cam900]
  • limenko.cpp: Cleaned up sprite drawing, and fixed some drawing behavior. [cam900]
  • decbac06.cpp: Allowed for priority drawing. [cam900]
  • taito_z.cpp: Simplified graphics decoding, eliminated register_postload, and reduced redundancy. [cam900]
  • namcona1.cpp updates: [cam900]
    • Don’t unnecessarily mark all tiles dirty, and set palette when relevant video register is written.
    • Correctly suppress read side effects, eliminated register_postload, and simplified graphics decoding.
  • decmxc06.cpp: Added callback for coloupriority mapping, and simplified configuration. [cam900]
  • dec0.cpp: Implemented priority drawing. [cam900]
  • kaneko_tmap.cpp, kaneko_spr.cpp, namco_c355spr.cpp: Internalized graphics decoding. [cam900]
  • tc0080vco.cpp: Internalized graphics decoding and sprite drawing routines, and simplified configuration. [cam900]
  • taito_f2.cpp updates: [cam900]
    • Reduced runtime tag map lookups.
    • Fixed sound program banking.
    • Simplified graphics decoding, and reduced redundancy.
  • namcos2_sprite.cpp: Simplified and corrected graphics select select behavior. [cam900]
  • namcos2.cpp: Simplified graphics decoding. [cam900]
  • galastrm.cpp: Simplified graphics decoding. [cam900]
  • kaneko16.cpp: Corrected buffered sprite RAM behavior. [cam900]
  • seibucats.cpp, seibuspi.cpp: Simplified graphics decoding, fixed DMA drawing. [cam900]
  • seibucats.cpp: Separated configuration for machines without tilemaps, and fixed sound routing. [cam900]
  • pgm.cpp, pgmprot_*.cpp updates: [cam900]
    • Restricted sprite drawing to clipping rectangle, and corrected tile region sizes.
    • Reduced runtime tag map lookups, correctly suppress read side effects, cleaned up start/reset members, and reduced redundancy.
    • Simplified graphics decoding, made class members protected/private as appropriate.
  • cave.cpp updates: [cam900]
    • Separated graphics decoding, palettes and bitmaps for each screen in ppsatan.
    • Fixed save states for third tilemap in sailormn.
    • Added partial implementation of sprite mixing when multiple chips draw to the same screen.
    • Correctly suppress read side effects, and reduced runtime tag map lookups.
  • segaic16_road.cpp: Simplified configuration, removed hard-coded takes, and suppress read side effects. [cam900]
  • ms32.cpp, bnstars.cpp, tetrisp2.cpp: Made graphics decoding use native ROM arrangement. [cam900]
  • viewgfx.cpp: Show palette alpha values in graphics viewer. [cam900]
  • machine/segaic16.cpp: Moved palette shadow/highlight handling into palette write handler. [cam900]
  • 315_5124.cpp: Added a lookup table with correct levels and added SMS-compatible color mode for 315-5313. [cam900]
  • 315_5313.cpp updates: [cam900]
    • Converted to 32-bit direct color drawing, and implemented 3-bit color mode.
    • Fixed save states, and fixed external palette mode.
  • mega32x.cpp: Implemented device_palette_interface, and converted to use color lookup. [cam900]
  • sknsspr.cpp: Added link to reference video for jchan. [cam900]
  • jchan.cpp: Corrected sprite delay, and reduced runtime tag map lookups. [cam900]
  • jalblend.cpp: Moved alpha table into palette, and improved behavior. [cam900]
  • dreamwld.cpp: Corrected video RAM data type, and converted line RAM to memory share. [cam900]
  • stvvdp2.cpp: Fixed blending when tilemap transparency pen is disabled, and improved transparency behaviour. [cam900]
  • stvvdp1.cpp: Fixed transparency, Gouraud shading and end-code behavior, fixed sprite limit. [cam900]
  • avgdvg.cpp: Removed hard-coded absolute tags, and reduced runtime tag map lookups. [cam900]
  • omegrace.cpp: Correctly suppress read side effects. [cam900]
  • audio/jaguar.cpp: Correctly derive serial timer rate from DSP clock speed. [cam900]
  • jaguar.cpp updates: [cam900]
    • Removed banked ROM from memory map for 68EC020 games that lack it (fixes crash).
    • Added palette device for pre-calculated YCC lookup.
    • Derive GPU timer rates from current clock frequency.
  • igs022.cpp: Reduced hard-coded absolute tags and runtime tag map lookups. [cam900]
  • momoko.cpp: Reduced runtime tag map lookups. [cam900]
  • rebound.cpp: Added performance hint. [Couriersud]
  • Netlist library updates: [Couriersud]
    • Added power terminals to most logic devices, removing the assumption that the negative supply rail is connected to ground.
    • Added additional validation checks and addressed issues identified.
    • Added validation support to nltool.
    • Changed from numeric to alphabetical identifiers for logic components within a package.
    • Added ability to enable runtime performance statistics via an environment variable or command-line option.
    • Changed netlist parsing code to explicitly set locale.
    • Fixed a memory leak in plib when a constructor throws an exception.
    • Added option to disable queue statistics at compile time, and prevented queue statistics from being printed when disabled.
    • Moved the 7448 truth table implementation into the macro file, and added power terminals.
    • Made nltool -v --version display valued of compile-time options.
    • Added example using state in truth tables to implement a J-K type flip-flop.
    • Changed 9316 to use an output array.
  • pong.cpp updates: [Couriersud]
    • Increased horizontal resolution for pong and pongf to improve alignment of graphical elements.
    • Fixed breakout SLOW_BUT_ACCURATE mode.
  • tutankham.cpp: Implemented star field, and improved colors. [Couriersud, Guru]
    • Konami 084 and bootleg star fields are implemented, selectable in machine configuration.
    • Colors are now based on galaxian, giving a better approximation.
  • c64 updates: [Curt Coder]
    • Added BusCard IEEE-488/Centronics interface cartridge device, and added skeleton BusCard II cartridge device.
    • Added enhanced disassembly for zero page locations and Kernal vectors.
    • Route LORAM to expansion port interface for BusCard.
  • abc80: Added skeleton Owoco Super Smartaid device. [Curt Coder, Anders Sandahl]
  • c64: Added Westfalia Technica 1541 clone ROM. [Curt Coder, dec_hl]
  • cosmac: Fixed long branch instruction timing. [Curt Coder]
  • c1541: Added ROMs for a number of 1541 clones. [Curt Coder]
  • TV Game work in progress: [David Haywood]
    • Continued work on newer µ'nSP CPU cores and GCM394 system-on-a-chip (used by smartfp and wrlshunt).
    • Started documenting GCM394 video register locations based on code analysis.
    • Started implementing GCM394 video DMA and sprite drawing.
  • cgenie updates: [Dirk Best]
    • Fixed color RAM accesses.
    • Confirmed floppy drive controller type and crystal, and added more DOS versions as BIOS options.
    • Re-organized software lists.
  • vtech1: Fixed cassette input polarity. [Dirk Best]
  • multi16 updates: [Dirk Best]
    • Corrected metadata, and added notes including a list of models.
    • Added PIT, floppy drive controller, and floppy drives.
    • Corrected CRT controller type to HD6845, added raw screen parameters, and added 3-bit RGB palette.
  • splus.cpp: Fixed segmentation fault on starting spset005, spset015, and spset026. [Dirk Best]
  • hotblock: Hooked up I²C EEPROM. [Dirk Best]
  • 315_5649.cpp: Set I/O lines to input on reset (fixes MT07315). [Dirk Best]
  • punchout: Use generic graphics decoding layouts. [Dirk Best]
  • pzletime.cpp: Split static and dynamic palettes, and changed screen update function to use direct RGB color. [Dirk Best]
  • quizo.cpp updates: [Dirk Best]
    • Cleaned up ROM banking, cleaned up video RAM banking, and converted screen update function to use direct RGB color.
    • Changed clocks to use crystal values, added second coin input, and documented more DIP switches.
  • flopimg.h: Uncluttered the global namespace. [Edström]
  • pcw.xml: Added Swedish CP/M v1.04 – adds Swedish keyboard mapping and error messages. [Edström]
  • force68k.cpp: Made latest firmware the default, and started work on internal layout for CPU-1. [Edström]
  • 6850acia.cpp: Silenced verbose logging by default. [Edström]
  • diablo1300 updates: [Edström]
    • Added new microcode and table ROM, and started looking at a callback interface.
    • Fixed conditional jump JNC and table ROM offset from XLAT instruction.
  • screen.cpp: Fixed screen_device::update_now() when drawing partial lines, and changed pixel accessors to use current screen bitmap. [Enik Land]
  • Lua engine: Exposed machine flags, and corrected and expanded documentation comments. [feos]
  • Add DS1994 1-wire real-time clock/backup RAM device, and hooked it up to Amatic Multi Game systems. [Grull Osgo]
  • by35.cpp sound improvements: [hackbar]
    • Added support for Bally AS3022, Sounds Plus, Sounds Good and Cheap Squeak sound boards.
    • Converted AS8888 sound system to a proper device.
    • Refactored and cleaned up code.
  • m6800: Fixed a bug where 6801 interrupt is never triggered. [hackbar]
  • Added an auto-fire plugin with more flexibility than the built-in auto-fire feature. [Jack Li]
  • galaga.cpp: Replaced star field lookup table with Galois LFSR implementation. [Jindřich Makovička, Wolfgang Scherr, Couriersud]
  • X11 lightgun support improvements: [Kiall Mac Innes]
    • Changed build options to include X11 XInput support by default.
    • Added documentation for lightgun configuration on Linux.
    • Disabled Wii Remote lightgun hack by default.
  • mazerbla.cpp: Fixed inadvertent palette size reduction. [MASH]
  • Added new NCR 5380 device to arcade sub-target build. [MASH]
  • i960: Implemented logr and expr opcodes (used by Power Sled). [MetalliC]
  • sharc: Implemented compute_fcopysign. [MetalliC]
  • chihiro.cpp: Updated satellite DVD documentation. [MetalliC]
  • tms9901 updates: [Michael Zapf]
    • Changed input line reading from 8-bit units to single bits
    • Fixed decrementer so it continues counting even when initial value is zero.
    • Ensure INT3 input is disabled when clock is enabled.
  • sam6883: Mirror 32K RAM in 64K mode (fixes segmentation fault when Dunjunz checks for 32/64K). [Nigel Barnes]
  • bbc: Added ATPL AutoPrommer and User Port Splitter devices, and implemented PMS Genie ROM device. [Nigel Barnes]
  • coco12.cpp: Added handlers for CTS region $C000-$FEFF, allowing cartridges to implement devices in this region. [Nigel Barnes]
  • dragon.cpp updates: [Nigel Barnes]
    • Fixed cursor keys in natural keyboard mode.
    • Added support for Premier Sprites board.
  • coco2: Converted all coco/dragon extension devices to use CTS handlers. [Nigel Barnes]
  • mu50: Improved emulation, and added SWP00 device. [O. Galibert]
  • m680x0: Converted code generator to Python and refactored. [O. Galibert]
  • Fixed drivers that depended on RAM auto-sharing in preparation for its removal. [O. Galibert]
  • vsnes.cpp: Re-implemented bootlegs’ Z80 interfacing according to schematics (still doesn’t work). [R. Belmont, Kevin Horton]
  • apple2: Fixed long hang on SCSI Card boot when a CD-ROM is present with no disc inserted. [R. Belmont]
  • mac.cpp: Fixed missing audio for SE and Classic. [R. Belmont]
  • 8080bw.cpp: Added sound to Invader's Revenge. [Robbbert, Andrew Welburn]
    • Sound ROM dump for invrvngegw is bad.
  • jr100.cpp: Fixed speaker, got rid of superfluous beeper, fixed cassette save, and added notes about the CPU. [Robbbert]
  • h8.cpp: Fixed cassette, added reset button, and promoted machine to working. [Robbbert]
  • lola8a.cpp: Added missing keys, and promoted machine to working. [Robbbert]
  • poly880: Fixed booting sequence, machine now starts correctly. [Robbbert]
  • mc6847.cpp: Added PAL color artifact emulation. [robcfg]
  • goldnpkr.cpp: Fixed inputs, added default non-volatile RAM contents and added button lamps for potnpkrj. [Roberto Fresca]
  • miniboy7.cpp updates: [Roberto Fresca]
    • Fixed button lamp order.
    • Documented PIA input multiplexing.
    • Added support for Super Mini-Boy.
  • Added basic SGI GIO slot device support to the Indy and Indigo² drivers. [Ryan Holtz]
  • SGI Newport graphics updates: [Ryan Holtz]
    • Converted to GIO slot card device, with 8-bit XL and 24-bit XL versions.
    • Added support for 4 bits per pixel RGB frame buffer display.
    • Added dithering support, and fixed shaded rendering mode.
    • Added several modes used by Metero Blast demo.
    • Added support for Scr2Scr Block transfers on planes other than RGB/CI (fixes pop-up menus).
    • Added support for single-pixel line iteration.
    • Added a few more command configurations (fixes SceneView, albeit with glitches).
    • Fixed start_y advancement to handle moving up, and fixed span-mode Z-patterning.
    • Added 12 and 24 bits per pixel RGB frame buffer modes.
    • Fixed host data port readback behavior.
    • Added 4, 12 and 32 bits per pixel host read support.
    • Fixed color fetching in RGB mode.
    • Added 12 bits per pixel dithering.
    • Removed unnecessary parameters from various functions.
    • Fixed fast-clear color packing, and fixed splatting of packed color fractions.
    • Added alpha blending support.
    • Re-implemented integer-line and added correct fractional-line support based on pseudocode in SGI REX3 docs.
    • Fixed off-by-one in Length32 handling.
    • Fixed erroneous advancing of start_y when in span mode.
    • Added 12-bit CI mode to frame buffer readout.
    • Added basic (untested) overlay/underlay support.
    • Added Length32 flag handling to line drawing.
    • Unified command handling – should function better and faster as a result.
    • Fixed fast-clear mode.
    • Base visible area and screen size on actual timing parameters.
    • Fixed video RAM tests and several fast-clear bugs.
    • Improved handling of COLORHOST mode bit.
    • Fixed pixel format conversion on HOSTRW access.
  • sgi_mc: Fixed fill-mode DMA not advancing memory address. [Ryan Holtz]
  • Added skeleton device for SGI VINO (Video In, No Out) chip. [Ryan Holtz]
  • SGI HPC3 updates: [Ryan Holtz]
    • Added intstat register and DAC volume controls.
    • Split into Indy (Guinness) and Indigo² (Full House) versions.
    • Fixed second SCSI controller handling in Full House mode.
    • Fixed serial EEPROM hookup – Indigo² now plays its boot tune.
    • Fixed several SGI IDE tests.
  • SGI IOC2 updates: [Ryan Holtz]
    • Fixed mappable interrupt checks – fixes IRIX 6.5 installer hanging on keyboard input.
    • Fixed System ID register handling – Indy and Indigo² are now properly identified.
  • r4000: Added bus error functionality. [Ryan Holtz]
  • ec1840: Added separate motherboard device, and promoted to working. [shattered]
  • MISP3 DRC: Fixed TLB miss when fetching instruction in branch delay slot. [Ted Green]
  • Added read/write support for OS-9 disk images. [Tim Lindner]
  • Corrected sector interleaving for JVC disk image format. [Tim Lindner]
  • coco_multi.cpp: Call ROM update handler if Multi-Pak switch is changed. [Tim Lindner]
  • Added AMD/Plessey 2812 FIFO device. [Vas Crabb]
  • Added IBGR 4444 format to palette_device. [Vas Crabb]
  • Added support for encrypted MP3 audio on Konami System 573 Digital I/O systems: [Windy Fairy]
    • Added minimp3 MP3 decoding library as a temporary solution until MAME’s implementation is available.
    • Added high-level emulation of decryption and playback.
  • apple2_flop_clcracked.xml: Added 109 cleanly cracked software titles. [4am, Firehawke]
  • apple2_flop_orig.xml: Added 41 original software dumps. [4am, Firehawke]
  • segahang.cpp: Verified ROM labels for the Hang-On (ride-on) set. [Andrew Welburn, The Dumping Union]
  • bus/a800: Added dumps of Atari 800 floppy controller ROMs. [Atari Age]
  • konamim2.cpp: Re-dumped totlvica CD-ROM. [AWBACON / Video Game Esoterica]
  • bublbobl.cpp: Re-dumped graphics ROMs for sboblboblf set. [Bonky0013]
  • oneshot.cpp: Corrected clocks for CPU and audio components. [caius, The Dumping Union]
  • mosaic.cpp: Decapped and dumped PIC microcontroller for mosaic. [Caps0ff, caius, The Dumping Union]
  • by35.cpp: Added DIP switch names for Bally Frontier, and fixed incorrect DIP switch labels for a number of machines. [d e]
  • wpc_95.cpp: Fixed typo in afm outputs. [d e]
  • castool: Use first argument as command name in usage message. [Dan Church]
  • msx: Added alternate ROM version Yamaha SFG05 sound cartridge. [David Viens]
  • lb186: Added RAM Disk BIOS. [Don Maslin Archive]
  • naomi.cpp: Brute forced DES key for Sega Yonin Uchi Mahjong MJ. [f205v]
  • seta.cpp: Improved PCB documentation for Crazy Fight. [Guru]
  • m68000: Fixed MMU problem preventing Domain/OS from working without breaking Mac system software. [Hans Ostermeyer]
  • 3c505: fixed Apollo DIP switch labels. [Hans Ostermeyer]
  • z100: Dumped 8041 keyboard controller program. [Herb Johnson]
  • specpls3_flop.xml: Improved and corrected metadata. [ICEknight]
  • ti85.cpp: Corrected OS version numbers for the CE calculators. [Julian Lachniet]
  • hiscore.dat: Updated for latest changes to MAME. [Leezer]
  • at.cpp: Added additional BIOS versions for at, at386sx, at386 and at486. [rfka01, minuszerodegrees.net]
  • Moved Commodore PC-I from pc.cpp to compc.cpp, and added a BIOS version that runs. [rfka01]
  • genpc.cpp: Added additional BIOS versions for pc. [rfka01]
  • at.cpp: Added 8742 keyboard controller dump. [rfka01]
  • clickstart.cpp: Added note about the keyboard microcontroller. [Sean Riddle]
  • cromptons.cpp: Added timekeeper dump for ffruits. [SpinalFeyd, The Dumping Union]
submitted by cuavas to emulation

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