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Maps - Battlefield 2142 Wiki Guide

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I have Added the ranks section, this contains all ranks in the game and where the more unusual ranks come from Feeblezak 21: 53, 22 February 2020 (UTC) It's interesting, however for space requirements I recommend that it be compressed.

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Proposal/oberhaul to get LMG's back in their role

There are some complaints about LMG's being OP, which is mainly because they handle like an 50-200 shot AR, just with a longer reload.
The main purpose of LMG's is surpression and area denial and it has in general more a defensive role. Support soldiers, which want to play offensive should IMO use carabines instead of LMG's. The only offensive role I would give to LMG's would be holding the enemy down as you're teammates push up.
What I would like to see is the LMG handling from BF2142 as a prototype.
For those who haven't played it, a LMG would get more precise (less spread) with every shot you fired, encouraging long LMG bursts and setting yourself up over tap firing and CQC rushing.
Basically, the longer you're shooting, the better is your soldier in compensating the spread and holding the weapon straight.
What would you think about this kind of change? It may be too drastic, but then again LMG's don't really furfill their purpose with the current model.
submitted by Pronato to Battlefield_4_CTE

Hardcore Improvement

I'd like to apologize for my english. It's not my native langage and sometimes, it could be a bit funky. :) If there's any BIG problem of comprehension or something like that, please, send me a mp or comment below and just give me the correction.
This weekend, i mainly played with on a hardcore server and there's a lot of thing that i find crazy with hardcore mode. Here's the list of what i think dice should improve/change in order to have a better hardcore mode.
  • Show the ammo pool. It's pretty difficult to know how many ammo you have left. And even if you count how many ammo you shoot, it's very tricky since we don't know when the pool is resupply. Moreover, You're in a fu***ng vehicle that have a lot of information in it.
  • Add a strong beeping noise when someone use the proximity scanner (instead of showing the minimap). If you don't alert the driver, and since there is no minimap, this gadget become completely useless since it didn't ping when an enemy is near the vehicle.
  • Show the Air radar on Jet or when the option is picked up (like on the MAA). On Jet, it's already quite difficult to follow a target, so if you don't know that an enemy is coming, you can't do nothing. Moreover, did you ever see a jet without an Air radar? No. Another thing is when you have the Air radar, you can't open your map and take a look at it, so, you can't be effective since you can't see anything.
  • Show the repair icon when you get repair. Since you don't have any information on your HUD, since icon isn't display. Moreover, you can't see your life status. So basically, you don't know when someone is repairing you.
  • Maintenance is completely broken in Hardcore since there's no Health regen. So instead of making it increse the health regn, why not just make it decrease the duration of Critical/mobility hit and decrease the bleed effect of the Disable state?
As you are in hardcore mode, most of the commander assets are completly useless. It needs a lot of improvement.
  • Scanning UAV. Completely useless since you can see your minimap. No-one knows that a UAV is above him, and you can't take advantage of it. A solution could be when you enter inside a Scanning UAV zone, your minimap appear as if you're in softcore mode.
  • EMP UAV. Completely useless too since nobody can see it's minimap. Even in softcore, I find it completely useless or near. The solution could be that any vehicle in the area of an EMP UAV has its HUD that jittebe distorded (like after an EMP strike in BF2142 in less powerfull).
  • show the number of grenade/mag. It's stupid that a soldier didn't know how many mag he has left when, in reality you just have to look down to your vest...
  • When someone spot a mine, make them constantly appear on the map. Ie, if someone find a mine and spot it, its emplacement will be reported on everybody's map. So, a driver could check where mine was approximately spotted. And when someone deploy a mine, they become immediately spotted on the map. With this system, it should have less teamkill.
  • Quick regen, like Maintenance from vehicle, is compeletly useless since there is no regen... So it should instead increase by a small amount the heal rate from a Medbag.
  • Add a COMPASS, at least on the map.
Hardcore should be a realistic gamemode instead of a HUDless version of the softcore.
submitted by S3blapin to Battlefield_4_CTE

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